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  1. #11
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Underdog2204 View Post
    It just goes right over your head huh? It's not me who's asking to overhaul the way things are (and is why the game is sucessful) and change it something it never was.Not a jab at FFXI per say more like basic experience that can be applied to every single MMO you are saying this one should emulate... Since you yourself applied it to FFXI you can consider it relevent to the argument.

    Yes it does in virtual games because it always amounts to nothing and it's not me who has been unable to adapt to the changing game market. You are stuck a decade ago it seems.



    Oh so changing gear and having weapon grinds stay the way they are constantly (because they are "relevent" all the time), having to get multiple amounts of armour and weapons to suit different senarios etc isn't going to force people to gind all this stuff out? Yeah I see how that makes sense /s.

    You are using a strawman and zero idea my preference in regards to difficulty. Boss difficulty and forced grind is not even remotly the same thing if anyone is being hyperbolic it is yourself - "not everyone wants to play the final fantasy edition of club penguin"... Really -_-
    A strawman? lol. Tossing out a fallacy does not make you smart or lend your statements credibility. Please explain where I built up a false narrative to refute it.

    Anyways, to reply to your points. Yeah, people have been asking for more horizontal progression for ages. Gear sets, special effects, different stats, etc. Just because YOU don't want it does not mean a good portion of players do. Just do a quick forum search and get yourself some facts n data served up straight from the source. People have been creating threads since 2.0 asking about horizontal progression.

    As to the strawman point, no. No I did not create some fictitious over exaggerated narrative to prove my point. You were the one being hyperbolic carrying on about irl obligations and remaining relevant in an endgame. Maybe my club penguin comment was hyperbolic, but certainly not a strawman, lol.

    Also, you never really addressed my points about people wanting more depth in this game. You predicated most of your response as me trying a straw-man tactic while side stepping my point.

    https://yourlogicalfallacyis.com/the-fallacy-fallacy

    Quote Originally Posted by Underdog2204 View Post
    Ok so now add ontop of that having to get multiple armour sets for the content you are doing at the moment and holding onto them forever incase they "are relevent". Now got get 5 different weapons, 10 different rings etc. Then take a break come back and see how easy it is to catch up to do that content again.
    There's that slippery slope again. Does it really need to be 10 rings? How about a more REASONABLE amount, like 3-4 rings. How about gear that could be relevant for more than six months? Why does it have to be "forever"? You know at best gear would only be relevant for an expansion? Even then, powerful or relevant gear would probably only last a few tiers despite having desirable effects.

    Hyperbolic, lol.

    Quote Originally Posted by Underdog2204 View Post
    Yes they have and they still don't have it.

    Is the game dead yet like they said it would be? Seems ok to me.

    So it seems that "good portion of people" what to force their horizonal progression onto the larger community that didn't buy into that.
    Just because we don't have horizontal progression does not mean anything about the number of people who want it. It actually means very little outside of the fact that we don't horizontal progression.

    More inventory space
    Ishgardian Housing
    Cooldown reset upon wipe
    Egi glamours
    etc etc etc

    There are plenty of ideas that are desired by many players and we are yet to have. Just because an idea is not implemented does not mean there is a correlation between that idea and how badly players want it. We still can't queue with chocobos out, but that does not imply the majority of players don't want that feature. There is simply other limitations preventing that feature.

    Not having a great feature won't kill the game. Please don't assume that I agree with all the pro horizontal progression replies in this thread. Please show me where I said not having horizontal progression would kill the game?
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    Last edited by zosia; 06-19-2016 at 02:56 AM.