Quote Originally Posted by Underdog2204 View Post
Oh yes I can see why no-one would like this precise aspect of the game... It is the very reason I do come back because I know I don't have to quit my social life and job just to play catch-up. But ofc you think that everyone would love for this to be changed to suit you.

Do I care the relic is redundant now? Nope because we have anima. Do I care anima will get replaced? Nope because I'll look forward to that replacement. Do I like that relics can be made pretty easily now for people who want to retain it's style? Yes I do. Do I want newbies to have to go through months of grind to be considered relevent? Nope I don't.

People just don't want what you suggest.
Huuuh....I wonder where people are getting the idea you had to quit your social life and job just to make progress in another game. Was this a jab at XI? It had to have been. Was this your personal experience talking or just something you're parroting? No one had to put that much time in one sitting. Much like you guys keep telling US to do. Play in different sessions. So you don't feel "burnt out". That's how it works, right? To me, I consider XI just being that much more immersive that you forget where the time has gone. But to each their own, yes?

You're right. I want everything changed to suit me. This game should be centered and catered around what I want! /sarcasm
I'm giving you guys more credit than you want to believe in being able to adapt. I'm not even asking for an overhaul to anything. So I don't get why you get off on saying X time required to catch up needs to change to suit me. But whatever helps you paint yourself the good guy, I guess.

I get it. You don't care much for depth at all. That's fine. Some people do. Some people don't. The topic is just asking for more to work with. Some depth!

And while you may not want the newbies to go through the content to catch up, others don't agree with that sentiment. How do I know? Well those leveling potions seem to share a great view of people's standpoint. But shouldn't we implement those so the game can be casual? Everyone should be on equal footing right? Why learn how to play a game? Why challenge yourself to be better? Why do any of this?

The value of hard work seems to matter very little these days.