It definitely feels that way, especially with Rapid Fire weaving.Some people have been noticing that something seems different about OGCDs in 3.3, they seem to execute a little faster and feel more responsive - the actual total delay is the same though I think, so it's not like we can triple weave now or something. I think they just increased the buffer window to chain skills one after the other and made them fire off more responsively like the recent
Also, has it been mentioned at all that it seems like MCH has a minimum SPD value where everything aligns really tight like DRG?
Outof Names guide mentions that the openers should be doable with 475+ skill speed.
Aiurily's MCH FAQ has some skill speed threshold information as well:
http://www.tinyurl.com/aiurilyfaq
"the rotation flows more fluidly and comfortably (imo) at either below 460 sksp or 704+ sksp. i consider anything in between to be a bit awkward. in the end, these are not huge deal breaking thresholds; you should still prioritize maximizing crit and det."
If you look at gear for most top MCH in lodestone, they're usually sitting at around 500-something skill speed.
Last edited by Komoritane; 06-17-2016 at 07:09 AM. Reason: found Aiurily's guide
One thing I probably should've mentioned though is that if you have to use the same gear set for BRD and play both, then you might consider shooting for closer to ~700 sks since that's more optimal for BRD, if BRD is your main.
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