On my phone so if it didn't increase my character limit I would have quote the person, but someone already stated that if they implemented a true pet class, with current pet settings, they would need to readjust damage calculations or do something a long the lines of a "soul link" where the pet now takes equal damage that players do, but the pet does not have an HP bar, pets damage is calculated into BST HP loss, I mean there needs to be a downside to this class, it can't be OP and if pet dies you simply recast and back in it goes. Plus, linking the HP loss to the BST would make it easier for a healer to compensate due to current UI systems not allowing party members to have a pet party HP bar. Knowing SE they would make BST front line support and your primary pet actions would have cast times lol.