Quote Originally Posted by Xlantaa View Post
If you add an in game parser, some people will consider gargabe any DPS wich perfon 10% less than the "optimal"
Why do you use "will" ? It's already there, thanks to personal parsers.
And it doesn't only applies to DPS. PLD was rejected because its DPS was too low, even with a perfect rotation...which is very very basic for PLD anyway...

What could save this game is to remove any damage display, so parsing could be impossible. The potency on skills would be enough to theoryze all you want, and Stone, Sky and Sea would give you a broad estimate on your improvement without actual numbers.

In fact, I'm pretty sure this insane focus on damage parse came way before hard DPS checks...when it was easier to put the blame on low DPS instead of screwing mechanics for reaching an enrage.