Quote Originally Posted by HaroldSaxon View Post
But you have said statements such as "As far as the necklace is concerned, a pentamelded crafted necklace is not better than the Midan necklace" - using your stat weights.

You really should not be using unconfirmed stat weights in any kind of guide or as a basis for any kind of analysis. The fact that you are touting your own "unconfirmed" stat weight which, as you say yourself are unconfirmed. The many months ago was from when you've been saying other stat weights in this thread, although I may have you confused with someone else so my apologies if that is the case.

The fact of the matter is, you've not said the method in which you've got the stat. The individual who provided the 0.413 weight has - via a simulator. Its still unconfirmed because we've not seen the math behind it, but its still better than pulling a random number out of thin air.

If you don't have a proven accurate stat weighting, state so and give example numbers and make it damn clear that its an example. And don't go and then use those numbers claiming a piece is better than another.
Ok, so I see your point and I apologize for stating that the Midan necklace was better than the crafted necklace as a fact. It is my opinion that its better. Although, I do state several times that the stat weights are arbitrary and I have I my nose to the ground and will update as soon as numbers can be confirmed and validated. If I'm wrong, I'm wrong. I never care about being right or wrong. I didn't make this guide because I believe I'm the best at this. I did it to help the community and there wasn't really a guide that had all the information in one spot. And the others that have created guides are gone from the game. Plus, most guides really only spoke of endgame rotations, while negating the basics of the class and the game in general. I don't plan on going anywhere for a very long time, so I know I'll be around to continue managing the guide into the future.

Quote Originally Posted by HaroldSaxon View Post
Regarding the 0.413 stat weight - well, at 2.5, the exact weighting at high levels of spellspeed was over 0.3 at that point. The gear we have available now (i240 compared to base i150) is better than in 2.x (i130 compared to base i50). Furthermore, we have some further added benefit of extra spellspeed.
With that being said, the only thing I'll say to counter this statement is, if that were the case, wouldn't all the stat weights be higher? Toward the end of the expansion, all 3 secondaries hovered around 0.2 - 0.3. Yes, SS was higher than Det and Crit, but not by that much. They were all higher than 0.2. Now I know SS has changed a bit with our Enochian and AF timers being a big factor, and also that SS now affects DoTs, but Crit was also adjusted to now include damage done as well as rate. If SS was really as high as 0.413 (which it might be), I would expect Det and Crit to be in the high 0.2s, with Crit probably being in the 0.3s. Again, I'm not stating this as fact. But with my experience with the game and the class, I feel 0.413 is too high. Dervy also agrees that number is way too high. Truthfully, I've been waiting for him to level BLM and do the stat weights, because we all know he knows what he's doing.