Quote Originally Posted by Garotte14 View Post
I have never once stated that my stat weights are correct. I have stated multiple times on here and in the guide that stat weights are not confirmed. The stats weights I am currently using are the ones listed on Ariyala, with the exception of SS which is listed at 0.413. I also added the stat weights to my guide more to show ppl how they work, and that was added Apr 21st, so not sure where you're getting the "many months" from.

Anyways, I'm not trying to argue. Can I prove that SS is not weighed at 0.413? No, I cannot. But I've been playing BLM a long time and 0.413 is just too high. We all know the stat priority. I honestly don't care what you believe. I only want to give ppl who are looking to learn, the best advice I can give. I'm not trying to cheat anyone or mislead anyone or give false information.
But you have said statements such as "As far as the necklace is concerned, a pentamelded crafted necklace is not better than the Midan necklace" - using your stat weights.

You really should not be using unconfirmed stat weights in any kind of guide or as a basis for any kind of analysis. The fact that you are touting your own "unconfirmed" stat weight which, as you say yourself are unconfirmed. The many months ago was from when you've been saying other stat weights in this thread, although I may have you confused with someone else so my apologies if that is the case.

The fact of the matter is, you've not said the method in which you've got the stat. The individual who provided the 0.413 weight has - via a simulator. Its still unconfirmed because we've not seen the math behind it, but its still better than pulling a random number out of thin air.

If you don't have a proven accurate stat weighting, state so and give example numbers and make it damn clear that its an example. And don't go and then use those numbers claiming a piece is better than another.

Regarding the 0.413 stat weight - well, at 2.5, the exact weighting at high levels of spellspeed was over 0.3 at that point. The gear we have available now (i240 compared to base i150) is better than in 2.x (i130 compared to base i50). Furthermore, we have some further added benefit of extra spellspeed:

a) Reducing the amount of time spend in Umbral Ice when using T1+B4
b) Potentially increasing the amount of spells you can get under Ley Lines - I haven't done the calculations for the normal rotation, but potentially there is a point that you can do f3, 5 x f4, B3.
c) Higher Potency rotation due to the extra potency of F4
d) More Thundercloud procs - with enough spellspeed, you can get more procs in than you would normally be able to.
e) Spellspeed scales on DoT's now.

That said, we have lost some benefits such as Fey Glow. But I can see why its potentially increased, but without hard numbers and calculations, you cannot say for sure what the number is.