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  1. #1581
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Milkbeard View Post
    Hey, I've seen some blms melding a small amount of piety on their gear. Could anyone link me back to where this may have been discussed on this thread? Just how common is this? How worth it is it? Getting that thunder out?
    There hasn't been that much of a discussion about it, a few comments here and there. Two PIE V melds lets you always get that T1 off instead of doing B1. I was thinking about doing it, but didn't in the end. Now whatever it's worth it or not is really hard to say. You lose a few secondaries to sometimes convert B1 into T1 and maybe get an extra TC through that. You most likely won't ever notice the loss of 24 secondaries and natural RNG affects your DPS more than that amount of stats, so I guess?
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #1582
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Garotte14 View Post
    Huh? Why would I compare the i230 Lore ring to the i240 midan ring? You have to wear one of each.

    As far as the necklace is concerned, a pentamelded crafted necklace is not better than the Midan necklace. If you pentameld the necklace with all Tier V's you'd be looking at 51 intelligence, 46 acc, 36, Crit, 12 Det, and 44 SS. First, if you're using the stats weights on Ariyala as reference, there is no way in hell that Spell Speed weighs 0.413. That number is way too high. Its not even close to that. My caculations put it somewhere more around 0.275, which is still high for a stat weight this early into the expansion. So assuming the stat weights on Ariyala are correct with the exception of SS, thats 51 Int + (36 Crit * 0.206) + (12 Det * 0.172) + (44 SS * 0.275) = 72.58. The Midan neck would be 61 Int + (51 Crit * 0.206) + (12 SS * 0.275) = 74.806. And even if SS was weighed at something like 0.35 (which there is no way), it would put them about even, but with 10 less Accuracy. There is really no arguing this one. You can compare a crafted piece to a midan piece, and the crafted piece might even come out on top, but if you're taking accuracy into account, then you can't just look at a piece to piece comparison.
    Why do you say its too high, and why are your weights correct? Where are your calculations?

    FYI, the i-level we're at currently can get is above 2.4 - 2.4 was i130 (with i50 being the base), whereas we're at i240 now with i150 being the base.

    After how many months of you posting your stat weight, you've still failed at producing any kind of evidence, so right now it is as verified as the 0.413. I.e, none whatsoever.

    Also @Kairi

    Miunih says that he has misses with 593 accuracy in AS8 - was you previous post a typo?
    (1)

  3. #1583
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I definately mean't that, and why i had stated lore gear non upgraded
    The materia cost me nothing but yes the chest piece and accesories was a tad expensive. C'est la vie!
    Currently i sit at 600 ac exactly.
    More crit and determination would be nice but slowly getting crafters levelled so i can meld myself and not pester people all the time.
    (0)

  4. #1584
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by HaroldSaxon View Post
    snip
    I corrected him and replied saying it was an auto-attack most likely and he said that was probably it. I am having no misses so far at 592 either but need to play with it more to confirm if it's 100% accurate or not, though I don't think I can get a BiS that can use that accuracy anyway.
    (0)
    Kairi™

  5. #1585
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by HaroldSaxon View Post
    Why do you say its too high, and why are your weights correct? Where are your calculations?

    FYI, the i-level we're at currently can get is above 2.4 - 2.4 was i130 (with i50 being the base), whereas we're at i240 now with i150 being the base.

    After how many months of you posting your stat weight, you've still failed at producing any kind of evidence, so right now it is as verified as the 0.413. I.e, none whatsoever.
    I have never once stated that my stat weights are correct. I have stated multiple times on here and in the guide that stat weights are not confirmed. The stats weights I am currently using are the ones listed on Ariyala, with the exception of SS which is listed at 0.413. I also added the stat weights to my guide more to show ppl how they work, and that was added Apr 21st, so not sure where you're getting the "many months" from.

    Anyways, I'm not trying to argue. Can I prove that SS is not weighed at 0.413? No, I cannot. But I've been playing BLM a long time and 0.413 is just too high. We all know the stat priority. I honestly don't care what you believe. I only want to give ppl who are looking to learn, the best advice I can give. I'm not trying to cheat anyone or mislead anyone or give false information.
    (1)

  6. #1586
    Player
    Milkbeard's Avatar
    Join Date
    Sep 2015
    Posts
    91
    Character
    Milk Beard
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Waliel View Post
    There hasn't been that much of a discussion about it, a few comments here and there. Two PIE V melds lets you always get that T1 off instead of doing B1. I was thinking about doing it, but didn't in the end. Now whatever it's worth it or not is really hard to say. You lose a few secondaries to sometimes convert B1 into T1 and maybe get an extra TC through that. You most likely won't ever notice the loss of 24 secondaries and natural RNG affects your DPS more than that amount of stats, so I guess?
    Hey thanks for the input!
    (0)

  7. #1587
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    How much crit are you guys packing?
    (0)

  8. #1588
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Garotte14 View Post
    I have never once stated that my stat weights are correct. I have stated multiple times on here and in the guide that stat weights are not confirmed. The stats weights I am currently using are the ones listed on Ariyala, with the exception of SS which is listed at 0.413. I also added the stat weights to my guide more to show ppl how they work, and that was added Apr 21st, so not sure where you're getting the "many months" from.

    Anyways, I'm not trying to argue. Can I prove that SS is not weighed at 0.413? No, I cannot. But I've been playing BLM a long time and 0.413 is just too high. We all know the stat priority. I honestly don't care what you believe. I only want to give ppl who are looking to learn, the best advice I can give. I'm not trying to cheat anyone or mislead anyone or give false information.
    But you have said statements such as "As far as the necklace is concerned, a pentamelded crafted necklace is not better than the Midan necklace" - using your stat weights.

    You really should not be using unconfirmed stat weights in any kind of guide or as a basis for any kind of analysis. The fact that you are touting your own "unconfirmed" stat weight which, as you say yourself are unconfirmed. The many months ago was from when you've been saying other stat weights in this thread, although I may have you confused with someone else so my apologies if that is the case.

    The fact of the matter is, you've not said the method in which you've got the stat. The individual who provided the 0.413 weight has - via a simulator. Its still unconfirmed because we've not seen the math behind it, but its still better than pulling a random number out of thin air.

    If you don't have a proven accurate stat weighting, state so and give example numbers and make it damn clear that its an example. And don't go and then use those numbers claiming a piece is better than another.

    Regarding the 0.413 stat weight - well, at 2.5, the exact weighting at high levels of spellspeed was over 0.3 at that point. The gear we have available now (i240 compared to base i150) is better than in 2.x (i130 compared to base i50). Furthermore, we have some further added benefit of extra spellspeed:

    a) Reducing the amount of time spend in Umbral Ice when using T1+B4
    b) Potentially increasing the amount of spells you can get under Ley Lines - I haven't done the calculations for the normal rotation, but potentially there is a point that you can do f3, 5 x f4, B3.
    c) Higher Potency rotation due to the extra potency of F4
    d) More Thundercloud procs - with enough spellspeed, you can get more procs in than you would normally be able to.
    e) Spellspeed scales on DoT's now.

    That said, we have lost some benefits such as Fey Glow. But I can see why its potentially increased, but without hard numbers and calculations, you cannot say for sure what the number is.
    (0)

  9. #1589
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    I'm at around 1064 ss, and I am literally scared to lose a single point of it, it seems there is no ceiling for ss, making all gear without ss worthless. I did an experiment by changing a piece of armor to something without ss (dropping to around 978 or something) and it was really bad.

    Lots of the lore gear is just disgusting for blms, the odd piece will have ss, boots,belt, legs...a piece of jewlery or something and that's it, (lore weapon is good which is nice).

    I want a reforging system in this game, so we can actually use some of the new gear without losing a F4 or 2...

    Too much reliance on SS, most gear doesn't have decent ss ---> clunky slow rotations if below 1k ss.
    (0)

  10. #1590
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by HaroldSaxon View Post
    But you have said statements such as "As far as the necklace is concerned, a pentamelded crafted necklace is not better than the Midan necklace" - using your stat weights.

    You really should not be using unconfirmed stat weights in any kind of guide or as a basis for any kind of analysis. The fact that you are touting your own "unconfirmed" stat weight which, as you say yourself are unconfirmed. The many months ago was from when you've been saying other stat weights in this thread, although I may have you confused with someone else so my apologies if that is the case.

    The fact of the matter is, you've not said the method in which you've got the stat. The individual who provided the 0.413 weight has - via a simulator. Its still unconfirmed because we've not seen the math behind it, but its still better than pulling a random number out of thin air.

    If you don't have a proven accurate stat weighting, state so and give example numbers and make it damn clear that its an example. And don't go and then use those numbers claiming a piece is better than another.
    Ok, so I see your point and I apologize for stating that the Midan necklace was better than the crafted necklace as a fact. It is my opinion that its better. Although, I do state several times that the stat weights are arbitrary and I have I my nose to the ground and will update as soon as numbers can be confirmed and validated. If I'm wrong, I'm wrong. I never care about being right or wrong. I didn't make this guide because I believe I'm the best at this. I did it to help the community and there wasn't really a guide that had all the information in one spot. And the others that have created guides are gone from the game. Plus, most guides really only spoke of endgame rotations, while negating the basics of the class and the game in general. I don't plan on going anywhere for a very long time, so I know I'll be around to continue managing the guide into the future.

    Quote Originally Posted by HaroldSaxon View Post
    Regarding the 0.413 stat weight - well, at 2.5, the exact weighting at high levels of spellspeed was over 0.3 at that point. The gear we have available now (i240 compared to base i150) is better than in 2.x (i130 compared to base i50). Furthermore, we have some further added benefit of extra spellspeed.
    With that being said, the only thing I'll say to counter this statement is, if that were the case, wouldn't all the stat weights be higher? Toward the end of the expansion, all 3 secondaries hovered around 0.2 - 0.3. Yes, SS was higher than Det and Crit, but not by that much. They were all higher than 0.2. Now I know SS has changed a bit with our Enochian and AF timers being a big factor, and also that SS now affects DoTs, but Crit was also adjusted to now include damage done as well as rate. If SS was really as high as 0.413 (which it might be), I would expect Det and Crit to be in the high 0.2s, with Crit probably being in the 0.3s. Again, I'm not stating this as fact. But with my experience with the game and the class, I feel 0.413 is too high. Dervy also agrees that number is way too high. Truthfully, I've been waiting for him to level BLM and do the stat weights, because we all know he knows what he's doing.
    (0)

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