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Thread: 4.0 Ideas

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  1. #25
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Giving trinity-breaking role diversity to RDM would leave other jobs in the same role asking for the same. Until they are given the same balance you'd have issues like in pre-Aht Urgan FFXI where certain RDM and WAR builds were game-breakingly beyond other classes and the standard tank/healer/refresher/DD structure.

    SE could never (or more they simply chose not to) fix that imbalance without destroying the original party structure. Which is what ended that game's prominence, imo. FFXI was competing with WoW up until then and provided a "more true" (only way I can describe it) MMO experience (imo, obviously).

    So I'm hesitant on the idea of RDM breaking trinity barriers beyond an certain extent, just from that history.

    New, innovative, and game-changing are descriptions not (entirely) synonymous with format-breaking.

    There's still plenty of room for diversity within the current design, I don't think there's reason to tear down those walls just yet.
    (And that potential is what makes Wander's Minuet / Gauss Barrel &&& Rampart / Shadowskin SO much more frustrating to me)
    (2)
    Last edited by Xenosan; 05-07-2016 at 01:27 PM.