Quote Originally Posted by Krissey View Post
The only way I would want to see Samurai being a tank is if they followed some alternate form of mitigation such as a heavy emphasis on dodging, parrying, blocking, etc... rather than straight up taking damage. Whether active, passive or a mix in-between. But more of the same is just boring.
Samurai does have enough abilities in it's skill set from previous games to become a tank. However, Samurai is a high mobility job. Some abilities include increasing evasion, and countering abilities.
It can easily be argued to have Samurai be an Off Tank, simply because it has possible counter potential similar to DRK Reprisal. There is always several new abilities that can be added to a SAM, just like what they did to DRK by adding Grit.
Many people thought DRK should be a DPS until Grit was added to the job.