Page 32 of 63 FirstFirst ... 22 30 31 32 33 34 42 ... LastLast
Results 311 to 320 of 624
  1. #311
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shippuu View Post
    Snip
    Alright, yet you're proving my point. As you did in some other thread before this. Let me cast a Fire on your reality from FFXIV, the same way you could cast a shield on your non-armored clothes.

    Jesus, everything you said is so... weird, to say the least.

    I'll pick this for the sake of laughing out loud

    Quote Originally Posted by Shippuu View Post
    A tank player can gear all 3 tanks at the same time, this gives them the freedom to play whichever tank job they feel like at any given time.
    Enough said. Please, continue walking down Reality Lane.
    (3)
    Last edited by Tanathya; 05-01-2016 at 02:58 AM.

  2. #312
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    No Tank Samurai. Kill it with fire.

    DPS Samurai please.
    (7)

  3. #313
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tanathya View Post
    And still, none of you guys can't think of an armor using job that can't be a tank. And what's as bad as that, can't think of a job who could tank without heavy armor. Then we cry out loud for variety. And this is the community in a nutshell.
    Variety may be a good thing, however some sense of cohesiveness allows certain base guidelines that not only help shape perceptions but also detail aspects, and define goals. The idea that armor is designed to protect maybe a tired trope to some, I feel it is a standard of both history and fantasy, a way for all who see the representation to say" That person has armor, he/ she is the protector / defensive fighter of the group."

    Even in fantasy where we ask of ourselves to suspend our sense of reality to entertain the idea of dragons and magic, the common idea of the stealthy Rogue/ Assassin/ Ninja moving through shadows for their perfect strike is not often paired with the idea of being heavily armored at the same time.

    It's one thing to cry out for variety, to do so with such a staple of not only Established FF lore, but also with one of the most iconic warriors in all of history flies directly against any call for uniqueness. You may as well be calling for a mage that doesn't cast spells and fights in melee range, while wearing heavy armor.
    (1)
    Last edited by Alacran; 05-01-2016 at 03:08 AM.

  4. #314
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Shippuu View Post
    Except he hasnt? We've already gone over every time he's talked about it's role and every time he's mentioned it potentially being a dps he's also talked about it potentially being a tank too. So your statement is just factually incorrect.
    he's obviously playing cryptic as not to reveal anything. he did say when he's thinking SAM, he feels it would be more natural to have it as DPS. But sure, they could decide whatever. I think he and most players are in favor of it being DPS.


    Quote Originally Posted by MagiusNecros View Post
    Every class can deal damage. So what's your point? As stated Yoshi hasn't decided if he wants SAM to be DPS or Tank yet.
    FSH can also deal damage, what's your point? obviously FSH, tanks and healers dont count as DPS. He knows what he wants it to be, but that's not the same as deciding what would be the "best choice"
    they were considering SAM as tank, before DRK, but picked DRK instead, i highly doubt they will add SAM as another tank, or they would have just added that instead of DRK.
    but we'll see. it would be surprising if it is tank, and honestly disappointing.

    Quote Originally Posted by Tanathya View Post
    You guys can't think outside the box is all I'm getting out of all of this. Not everyone, and especially those who say heavier armor = tanks only, and tanks = heavy armor only. Can I (we) have some much, much needed variety, please?
    that concept is alien to most people.

    Quote Originally Posted by Jhett_Magnum View Post
    I.e.
    Shooting Star has a base potency of 290 has a 3 stage charge increasing potency by 200 for each stage.
    so basically a combo like any other melee...

    Quote Originally Posted by Aaliyahrose View Post
    Samurai does have enough abilities in it's skill set from previous games to become a tank. However, Samurai is a high mobility job. Some abilities include increasing evasion, and countering abilities.
    It can easily be argued to have Samurai be an Off Tank, simply because it has possible counter potential similar to DRK Reprisal. There is always several new abilities that can be added to a SAM, just like what they did to DRK by adding Grit.
    Many people thought DRK should be a DPS until Grit was added to the job.
    you're basing this off of XI i guess? where nin ended up as a tank?
    off-tank....every tank can be MT, there's no OT role - either it's tank or it isn't. and it's silly to say that SAM would be a valid tank because counter, just cause DRK has reprisal - and you can't counter something if you're not getting hit (MT) so what would be the point of reprisal for an OT?
    Ofc they can make SAM into tank, without even factoring in skills from earlier games - earlier games are totally irrelevant to what they do with SAM in XIV. They could have made DRG into tank, and have Jump as a 10sec invulnerability skill, if they wanted.

    Quote Originally Posted by MagiusNecros View Post
    The whole thing with the Armory System and how Botanists have Scythes already as an offhand kinda kills that for people. .
    like btn killed war?

    Quote Originally Posted by DWolfwood View Post
    People stopped caring once it was released. You get people occasionally who still resent the fact that it came out as tank, but you don't see them asking for another new job.
    no they didn't, it's just pointless to ask them to change it, once the content is released. everyone who resented it before, still do - well some got over it i guess.
    (0)

  5. #315
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alacran View Post
    It's one thing to cry out for variety, to do so with such a staple of not only Established FF lore, but also with one of the most iconic warriors in all of history flies directly against any call for uniqueness. You may as well be calling for a mage that doesn't cast spells and fights in melee range, while wearing heavy armor.
    They blatantly shat on the FF lore way more than once. In fact, they did so to turn a job that uses armor (not unlike dragoon, actually) into a tank.
    (1)

  6. #316
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Botanist uses one handed axes. WAR uses Greataxes.

    Your move.
    (2)

  7. #317
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MagiusNecros View Post
    Botanist uses one handed axes. WAR uses Greataxes.

    Your move.
    so then we can get a 2h scythe job, without infringing on the almighty botanist 1h scythe.
    Edit: or well tool, i guess it's 2h.
    but there's big diff between botanical scythe and combat/war scythe. like there's a difference between PLD weps and NIN weps, even though many of them are same size.
    oh and you know how both SMN and SCH uses books without competition.
    and by that logic we can't add any 2h bludgeon job, cause of miner off-hand, either.
    (1)
    Last edited by Radacci; 05-01-2016 at 03:22 AM.

  8. #318
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Their scythes actually use both hands. Despite being offhand. Same thing with a miner's hammer.
    (0)

  9. #319
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Tanathya View Post

    Jesus, everything you said is so... weird, to say the least.

    I'll pick this for the sake of laughing out loud



    Enough said. Please, continue walking down Reality Lane.
    Let me try and make this as simple as possible for you then, since you seem to not be able to comprehend it.

    Tanking and healing are crucial roles in games that use the Trinity. They are far more important roles than DPS when it comes to tackling content. They are also less desirable roles to play and as such often have lower populations. This means that systems in place that benefit these roles help keep players participating in those roles.

    Tanks and healers share their gear. While this means they individually lose the option of variety in terms of types of gear they have available to them, it also means they have the flexibility (aka freedom) to play multiple varieties of their role whenever they'd like. A group already has a paladin? Can go in as warrior or dark knight.

    *It gives them options within their role without the downside of having to obtain and carry around a bunch of different sets of gear. Dps do not have this option (barring mages). If a group has a DRG and doesn't want 2 and all you have geared is DRG then you're screwed. Now, that doesn't mean that changing that for dps wouldn't be welcome. Having more shared gear offers more flexibility in in playing multiple jobs in the same role.

    So yes, tanks sharing gear (and continuing to share that gear in the future) offers a real benefit that helps keep these vital roles having a healthy population. It also has the wonderful benefit of easing development which saves time and money.

    But hey, that's just looking at the bigger picture.
    (0)

  10. #320
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MagiusNecros View Post
    Their scythes actually use both hands. Despite being offhand. Same thing with a miner's hammer.
    ya, see my edit there.
    anyway, if they did that, it would just end up severely limiting how many jobs they can add, cause of DoH/L, which is just silly.
    (0)

Page 32 of 63 FirstFirst ... 22 30 31 32 33 34 42 ... LastLast