Quote Originally Posted by Neptune View Post
Thanks for posting that for any melee players that happen in here. You make an excellent point, and I couldn't agree with you more about the skill level of a lot of melee players. They're not used to positioning, and only a few are used to the idea of triggering abilities at the right time. The 4-5 healers was set based on the MP costs to cure 1 tank though. If it had been based on curing a whole party of (bad) DPS it would have had to be more healers than that!
You are right, you are gonna need more healers for bad players, but this game doesn't caters for bad players only casuals and casuals doesn't equal to bad players. If bad players doesn't evolve into good players then they doesn't deserve a spot because they are wasting other's time.

and that video only has 3 healers with 2 nuking and DoT'ing, chatlog is there.