Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 10 of 164

Hybrid View

  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80

    Recover HP/MP while standing still, out of battle, and enmity zeroed

    Can I just ask was it such a big crime to partially regen while doing another task in this game like travelling, closing the distance to another enemy, or trying to get back some MP during a boss fight while doing nothing but casting cure 2?

    Did we have to rewind the clock on all the progress this genre has made since it was nothing but a timesink designed to keep people paying a monthly fee as long as possible?

    Is it really necessary for me to stop everything, stand perfectly still, and do nothing for 30 seconds to a minute every 3 or 4 fights while soloing?

    Also I'm aware that there is another thread with somebody who thinks it's a great idea to rewind the clock back to 2002 and add an animation to the stated change, but I don't support that topic.

    Why should we stand still in this game when we can go play another game that will regen us to full after standing still for 20 seconds every 10 minutes or so?
    (53)

  2. #2
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    i think a /heal would be better then standing you get more MP/HP back quicker but i'm sorry SE can't be your soloing easy they most be a timesink so sorry they most be a way to stop playing from soloing mobs none stop or even partying doing hard mobs none stop. this is not a good request please learn that they have to be a type of time sink in the game and getting mp is one of the,
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #3
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Featherfoot has 30 sec recast.

    Problem solved.
    (0)

  4. #4
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MeowyWowie View Post
    Featherfoot has 30 sec recast.

    Problem solved.
    lol you have won the new creepy yet funny messed up sig yet XD
    (6)
    Xeto Milanti Bei

  5. #5
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by MeowyWowie View Post
    Featherfoot has 30 sec recast.

    Problem solved.
    *Locked to Puglist only*
    (1)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by AsterBarnivere View Post
    *Locked to Puglist only*
    Nah it would say it if it was. Look at Victimize on the patch notes.
    (0)

  7. #7
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    It's been too easy to level thus far. People are out-leveling the content. It needs to be slowed down.

    I'm quite certain that "Refresh" will eventually show up anyway so I'm not too worried but I agree that just standing around to regen is stupid so I support a /rest animation.
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.





  8. #8
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Davorok View Post
    It's been too easy to level thus far. People are out-leveling the content. It needs to be slowed down.
    This is obviously off-topic, but when is enough? Should we just now be hitting rank 50 one year after release? There is like 1% new content in this game after 1 year compared with the entire game. I don't think it's reasonable to assess the leveling curve compared to the content since most of the planned content has been absent or postponed.
    (0)

  9. #9
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Davorok View Post
    It's been too easy to level thus far. People are out-leveling the content. It needs to be slowed down.

    I'm quite certain that "Refresh" will eventually show up anyway so I'm not too worried but I agree that just standing around to regen is stupid so I support a /rest animation.

    imo sitting is just as bad if not worse than standing, the idea of having to stop to regen mp/hp doesnt make fights more difficult, it just makes the time between fights longer. i dont want any resting like gameplay mechanics if it was up to me. The only time i want to see a rest animation or something like that is for weakness
    (4)

  10. #10
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Davorok View Post
    It's been too easy to level thus far. People are out-leveling the content. It needs to be slowed down.

    I'm quite certain that "Refresh" will eventually show up anyway so I'm not too worried but I agree that just standing around to regen is stupid so I support a /rest animation.
    /rest animation? problem solved!!!

    Do you understand what we are talking about? Standing or sitting, it's STILL a waste of time. SP is easy? maybe. But is it fun? not by a far shot.

    If they want to slow SP down and make it fun then I might be for it, but prolonging game time with longer grind for craft materials, longer time to regen HP/MP, longer time to recast abilities, longer time to participate in leves/quests.....etc. is poor game design that I'm totally against!
    (2)

Page 1 of 15 1 2 3 11 ... LastLast