Bull****. Our LS regularly runs with 2-3 healers, and I still have to tell them to stop healing me (DPS) instead of the tank. Obviously you're exaggerating the hell out of the MP costs.Thanks for posting that for any melee players that happen in here. You make an excellent point, and I couldn't agree with you more about the skill level of a lot of melee players. They're not used to positioning, and only a few are used to the idea of triggering abilities at the right time. The 4-5 healers was set based on the MP costs to cure 1 tank though. If it had been based on curing a whole party of (bad) DPS it would have had to be more healers than that!
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