That’s just the point. Since you’ve experience it yourself, you know how it feels to be treated that way. If you as a new player of a game gets treated like this several dungeons in a row, it will spoil the fun for you. Chances are that you will simply quit playing the game because of that.
It’s easy to say “The need of many outweighs the needs of the few”, “Just watch the cutscenes in the Inn”, “Just make a PF with people who want to watch cutscenes”, etc, etc. But, in most cases people don’t take the new players into consideration at all.
You said so yourself: “Think about the time commitment you are forcing people to adjust to, with your unreasonable requirements and lack of compromise.” That’s the real problem we are facing.
Compromise doesn’t come from just one side. Like you said, it comes from both sides, otherwise it can’t be called a compromise to begin with. That’s “subjugation”.
People are only thinking of the time versus the reward given. While there is nothing wrong with being efficient with the time you spent on content versus the reward you get from it (because we all have our own things to do during the time we play the game); What is “wrong” is that people would ignore, berate, insult or simply kick new players because they just want to get the content over with, get the rewards and move on to the next content.
You are not helping a new player by doing that. How is a new player supposed to learn anything from that? I mean, actually learning how to do deal with content. By doing this, we are only breeding more “bad players” (people who don’t know their classes by the time they reach max level or how to deal with certain mechanics). Intentional or not.
I’m not forcing people to do anything or setting unreasonable “requirements”. What i’m saying is that the new player always gets the short end of the stick. If a veteran player finds himself in the “few”, rather than the “majority”, they will simply leave or vote abandon.
If you are struck for time and you barely have enough time to run a dungeon, because you have to go in less than 20 minutes. Why queue up for a duty in the first place? There is no guarantee that you will be able to run a dungeon at “your pace” when you queue up through the DF. It totally depends on the party composition, their gear, their skill level and their attitude.
I also read comments like “They will have to increase the tomes reward if they want me to help”. Helping others doesn’t necessarily have to mean that you should be rewarded tomes/items for it. If you are “helping new players” by completing the content as fast as you can, get the bonus tomes and then leave, then you’re not really helping and i’m sorry, but… That can’t be considered to be praiseworthy. Even if you “helped 6+ people pass said content”.
Helping someone comes from the “goodness of one's heart” (as cliche as it sounds) where they would set aside time to help someone by investing and support into them. This can be by giving explanations about mechanics and skills, tips on how to enhance their skills with the job they are playing and guiding them through the game in general or making some gear without expecting a reward (next to perhaps a smile and a “thank you”).
I’ve personally set aside time to queue up for Steps of Faith, in order to grant 47 players access to Ishgard. The reason why i did that, was because of people posting on the forums that other players (mostly tanks) immediately left the second they entered the trial (because they didn’t feel like doing it). During those runs i would give people tips about the mechanics of the trial and assigning certain people to certain tasks like handling the snares and the Dragon Killers.
I didn’t care if we wiped several times and had to redo the entire encounter. Seeing that message at the end that X has received the achievement for clearing the Steps of Faith was enough of a reward for me.
Especially if you see them running around Ishgard the next day.
Our community has several problems and most of them are related to attitude. You can’t fix someone else's attitude. However, i’ll be the first one to say that this does not apply to the veteran players alone. New players are equally to blame for these problems.




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