This content is closing in on 3 years old. Be happy that anyone is still queuing for it.
This content is closing in on 3 years old. Be happy that anyone is still queuing for it.
@Eidolon, while that's true you don't actually know you're going to even get a new player when you queue for Main Scenario roulette. Of course it's likely, but not a guaranteed.
Plus, I know a lot of people who would still decide that those 100 tomes weren't worth it if they had to wait the extra 10-15 minutes for the new player. You're right, people are greedy.
Last edited by WinterLuna; 03-18-2016 at 04:51 AM. Reason: Typo.
As a newish (been going through the story very slowly) player, I heard about the whole "watch the cinematics online" drama beforehand and decided to just do so to not cause waves. The video for the Praetorium cinematics was 20+ minutes long, easily as long as the dungeon itself took. There's no way I would ever expect a bunch of strangers to stand around and wait that long for me while I watched some cutscenes, and honestly I wouldn't want to make them do so just so I can be stubborn. This situation is definitely on the devs for putting so much story content into something meant to be run repeatedly.
edit: The funniest thing about this whole situation is that I announced to the party that I was new but had watched everything beforehand so we were good to go, and someone said something about how I shouldn't have to. I made a comment about how I wouldn't want to make people wait for me while I watch 10+ minutes worth of cinematics, but I guess that wasn't good enough because they then went on to start an argument with the rest of the group about appropriate "new player etiquette," doing far more to ruin the run for me than watching the videos online did.
And I can't help but notice that the people in this thread who are seemingly worried about the new players are the ones throwing out insults to other members of the community.
Last edited by Ehra; 03-18-2016 at 04:58 AM.
No, they're right. It wouldn't be worth the time. You can get in and out of WP HM and AK HM in 15 minutes each (I even had a Sash HM DF group do it in 19 minutes, so even that is decently fast). Both of those dungeons possibly come with a bonus as well. If players were forced to stay in a prison while someone watches cutscenes, I could run WP/AK HM three times in the same amount of time it takes to finish one Main Scenario Roulette for more of a reward.
So, no thank you.
Another day, another Prae/CM cutscene topic.
Bottom line is SE messed up with CM and Prae. Both sides of the camp - the new players on the story, and the level 60s grinding it for the 100th time - have legit arguments for their case. Speedrunning while letting the new player watch the cutscenes is the accepted compromise. That's just the way it is, and if the OP's suggestions were implemented, then he'd be complaining two weeks from now about insanely long queue times for those dungeons. And I say this as someone who watched cutscenes while the rest of the party fought the bosses my first time through those dungeons.
But let me ask you thisNo, they're right. It wouldn't be worth the time. You can get in and out of WP HM and AK HM in 15 minutes each (I even had a Sash HM DF group do it in 19 minutes, so even that is decently fast). Both of those dungeons possibly come with a bonus as well. If players were forced to stay in a prison while someone watches cutscenes, I could run WP/AK HM three times in the same amount of time it takes to finish one Main Scenario Roulette for more of a reward.
So, no thank you.
Do you think if they made it so the Poetics bonus was more substantially (Doubled, even tripled) that people would show any care?
et's face it - once the player is in the dungoun, they're hostage to the rest of the party. They can leave if they're willing to eat a penalty, but no many are like that.
Really. It's a case where the players want to get the bonus, run it at their speed, AND get the roulette. The only one not shown consideration is the new player in these cases.
Aye, there's no garuntee of it. That's why the suggestions to 'block' things is often restricted to new players - not to the general progression of the dungoun, itself.@Eidolon, while that's true you don't actually know you're going to even get a new player when you queue for Main Scenario roulette. Of course it's likely, but not a guaranteed.
Plus, I know a lot of people who would still decide that those 100 tomes weren't worth it if they had to wait the extra 10-15 minutes for the new player. You're right, people are greedy.
But yea, if the issue's the reward, I could see them being able to raise it if they ever DID implement a way to 'gate' the areas.
It's not a little-known issue. EVERYBODY knows it's an issue. It's been discussed, debated and argued over to ad nauseam. There is no right or wrong answer to this (except that those people behaving like complete jerks need to just stop that).
Castrum Meridianum and the Praetorium are the worst offenders, having roughly about an hour's worth of cutscenes combined. And the majority of those cutscenes are unnecessary and add absolutely nothing to the story. Do we really those cutscenes of our characters looking over our shoulders as a security light goes out? At least the development team learned from these two dungeons alone.
You don't necessarily have to go to the innkeeper to watch the cutscenes. If your FC has the Unending Journey in the house, you can watch it there. I know it's not an ideal alternative, but it is there.
I LIKE the fence. I get 2 groups to laugh at then.
So much this.
Not only are they taking the new player bonus, if you ask to slow down, you get insulted. Doing that dungeon is basically standing at the entrance, not knowing where to go or what to do and trying to watch one cut-scene after another while you get yelled at in chat.
It is the same excuses that pop up, that you see on a PvP Server in other games - I got ganked on low level too, so deal with it. That they have the power to stop it, by just slowing down a bit and wait those 5 minutes, that is not an option for any of those people. And "watch it at the inn" is a really poor argument. It is not the same.
It is a shame that a story heavy game like this needs to stop cut-scenes. Another case of the new "gamer" generation ruining a game and stripping it to meta gaming and zerg rushing for loot, just to complain 1 hour after a patch is out that they ran out of content.
Again, it's unfair, but you either have players who rush, find your own, or have barely anyone queuing for the dungeons. This content is very old. There is literally no reason anyone needs to run it now other than if you're new or if you want tomes. I know what you're saying, people are greedy. But it's tough - if you gate players, they will simply not queue if the reward isn't worth it. Those dungeons are long enough as it is.
If SE were to gate players, they'd probably have to at least double the tomes for this to be worth it to most people. This is all while bearing in mind that a lot of people don't even need those tomes unless they're doing their relic or a small amount of other things. Again, it sucks, but doing this could be more harm than good.
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