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  1. #24
    Player
    Daeana's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    36
    Character
    Daeana Bahamut
    World
    Ragnarok
    Main Class
    Archer Lv 60
    the way I look at it is they have finally brought back the old school feel to paladin.

    Clemency is expensive you can use it twice MAYBE 3 times in a row if you chain skills correctly so that is about 3/4 of my health on natural heals but if I get a crit, my crits are for over 9000 hp healed which is about half my health on a single shot and close to full health for most the rest of my party. This has finally brought back my supplement DIVINE TANK, with curing abilities that has always been in Final Fantasy series. I know this is not FFXI but my paladin from that realm was always casting cure on myself and flash to maintain hate. it was included in my rotation to keep enmity at that point OR i used it to harm undead.

    Divine Veil is now like an in combat AOE Stoneskin and I think it is amazing. That absorbs 10% of my Max HP which is close to 2000 Hp pretty spot on for a stone skin in combat I wouldn't mind if it did 15-20%

    Our limit break now is what rampart use to be and it changes on degrees of LB build up but I am still slightly unimpressed with LB and is personal touch to each class. I think it lacks luster and flavor.
    (2)
    Last edited by Daeana; 03-09-2016 at 05:21 AM.