Quote Originally Posted by Nyalia View Post
Looking purely at the total amount of healing that needs to be done throughout a battle, the PLD skill that reduces it the most isn't Clemency. It's Shield Oath. Shield Oath on the MT is taking away 20% of the MT damage dealt during the fight, meaning there's 20% less total healing because of that one skill.
Everyone has partial responsibility over their own HP bar.
The healer as partial responsibility over everyone's HP bar.

Clemency affects the latter.

Shield Oath is supportive and improves on what a healer is already doing.
Clemency can be used as a substitution for specific actions a healer should have taken.

To put the shoe on the other foot:
What if healers had a skill that dumped their aggro onto a tank, with say, idk, a 1-2 cooldown?
WHM sprints ahead in a dungeon, body aggros a bunch of mobs, uses assize and maybe a swiftcast-ed medica II, then transfers the aggro to you? It's your responsibility to use skills AoE threat skills. Would this be okay? Healers occasionally being able to take care of your AoE threat for you?