Quote Originally Posted by Reynhart View Post
You again take a very precise example than will happen once in a while to prove that this would be game-breaking.
In Ravana, would you had less swords, then even mages can survive with proper mitigation and regen. would you had more swords, then even the tanks would die.
If you were in Bismarck and fail to kill the two adds, everyone would be OS, even tanks.
How bout other trials like the chrysalis? or dungeons with increasing damage damage buffs, etc?

Quote Originally Posted by Reynhart View Post
Oh, and by the way, where do you draw the line on healers before they step too much on the damage territory ?
You mean "DPS" territory, right? i.e. the "DPS" role.
I fail to see where to toe stepping currently occurs? DPS is "Damage per second". How does a healer doing damage prevent a DPS from maintaining high DPS for a fight?