Why would you meld accuracy when you can meld Crit Chance and get both?Giving healers 100% accuracy in Cleric Stance would leave the DPS and tanks rather perplexed as to why the stat even exists any more. You can't give a healer a free stat cap to facilitate damage that the other jobs don't get when it isn't even their role.
Damage from healers is a bonus. If you want to maximize your damage output then by all means sacrifice your healing output to meld accuracy on your gear. If SE gave healers accuracy on Cleric Stance expect to see the damage bonus from Cleric Stance removed to compensate.
Healers will never catch up with Tanks and DPS in DPS no matter what they give them. If they do, your very bad.
It's not about them catching up. It's about healers basically getting special treatment by being allowed to ignore the accuracy stat. It would also act as a confirmation by SE that healers are meant to be doing DPS, when to date they have left that up to the players. Healer DPS is meant to be an optional bonus and it is kept in check by their inability to hit reliably.
SE just nerfed tanks because they genuinely WERE catching up as a result of an unchecked tank DPS meta. If healers were given 100% accuracy we would see a healer DPS meta start evolving. It wouldn't be long before SE would nerf them into the ground as well.
Would you be against acc on weps like someone else originally suggested but also gear? I honestly think it'd be less work to do something with cleric but we just need accuracy in general. :/It's not about them catching up. It's about healers basically getting special treatment by being allowed to ignore the accuracy stat. It would also act as a confirmation by SE that healers are meant to be doing DPS, when to date they have left that up to the players. Healer DPS is meant to be an optional bonus and it is kept in check by their inability to hit reliably.
SE just nerfed tanks because they genuinely WERE catching up as a result of an unchecked tank DPS meta. If healers were given 100% accuracy we would see a healer DPS meta start evolving. It wouldn't be long before SE would nerf them into the ground as well.
(No, I don't like the idea of accuracy melds on healer gear because those melds can be used to actually help stats that affect healing.)
Last edited by Lillia; 03-02-2016 at 07:13 AM.
On weapons is fine as we already have a precedent for that with other jobs. SE did give healers accuracy on their equipment before though and chose to remove it. I'm not opposed to healers having options to improve their accuracy but it needs to be done in a way that they work towards it like every other job does. I'd still be wary of a healer DPS power creep though. If healers gained dramatically better accuracy their overall DPS would also go up a lot, which would require SE to compensate in some way.Would you be against acc on weps like someone else originally suggested but also gear? I honestly think it'd be less work to do something with cleric but we just need accuracy in general. :/
(No, I don't like the idea of accuracy melds on healer gear because those melds can be used to actually help stats that affect healing.)
Mmm... I understand the fear of healers doing too much dps.... but I think instead of SE punishing us by taking our ability to effectively dps during the times we don't need to heal too much.... they should of worked harder to make some content where we couldn't afford to dps as much if at all inside.On weapons is fine as we already have a precedent for that with other jobs. SE did give healers accuracy on their equipment before though and chose to remove it. I'm not opposed to healers having options to improve their accuracy but it needs to be done in a way that they work towards it like every other job does. I'd still be wary of a healer DPS power creep though. If healers gained dramatically better accuracy their overall DPS would also go up a lot, which would require SE to compensate in some way.
Last edited by Lillia; 03-02-2016 at 07:41 AM.
Sorry but in the new hall of the novice it says that when there's nothing else to do Healers can DPS. So yes, SE expects Healers to DPS if there is nothing else to do.It's not about them catching up. It's about healers basically getting special treatment by being allowed to ignore the accuracy stat. It would also act as a confirmation by SE that healers are meant to be doing DPS, when to date they have left that up to the players. Healer DPS is meant to be an optional bonus and it is kept in check by their inability to hit reliably.
SE just nerfed tanks because they genuinely WERE catching up as a result of an unchecked tank DPS meta. If healers were given 100% accuracy we would see a healer DPS meta start evolving. It wouldn't be long before SE would nerf them into the ground as well.
I'm really not sure why there's such a huge debate over whether or not healers should get an acc boost attached to their Cleric Stance. PLDs alone have an acc boost with their Shield Oath and yet no DPS here are bemoaning that.
Why so much hate for something that should be an obvious? SE already mentioned why they decided to take off acc from weapons. They also never addressed the issues about the lack of acc necessary for Savage and yet healer gear having absolutely none. A healer with no one to heal can stand around all they wish but if they wish to dps, then they should get the ability to do so.
Since we already have Cleric Stance that literally only does one thing (even the tank stances do more than one thing) why the hell not? Healers can't cleric stance in PvP and the boost that they give in content does nothing to disrupt the balance. DPS get acc on their gear. Saying that a healer should meld acc instead of their main secondary or primary stats is silly.
There's no reason why Cleric Stance can't have an acc boost similar to its Shield Oath cousin.
Also, it's not carrying. The DPS checks in Gordias were at such an extreme that EVERY bit of dps was necessary for early wins. It's not carrying when you need everyone to contribute.
Last edited by Ophie-Mio; 03-02-2016 at 08:16 AM.
I'm aware, but I was using it purely for stance dancing reasoning. As tanks have equipment that has accuracy on it, the increase that comes with Shield Oath is practically unnecessary.
Definitely. Don't get me wrong, I wouldn't say no to an accuracy boost for healer. I play a very aggressive style with Scholar and the misses in Expert Roulette irk me a lot. I just think comparing Shield Oath to Cleric Stance is basically comparing apples to oranges, because they have two entirely different uses. Tanks need massive amounts of accuracy because we're forced to be in front of the boss. We have to hit it to do our primary job duty. Healers not so much. Healers are in a weird place right now.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.