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  1. #1
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fernosaur View Post
    People are ignoring the most important fact of all.

    Cure now has some use as a cross-class skill lmao. Because why waste 3000 MP to activate Divine Veil when you can do it with like 300? ¯\_(ツ)_/¯
    While this is true... it's also 2 GCD's with a cast time to activate a single cooldown. Unless content does so much aoe damage that this is useful... its kinda wonky at best. That being said fracture is pretty much garbage now, so I guess you could throw cure in there.

    Not to discount the PLD buffs. It's a step in the right direction.

    Quote Originally Posted by Grey_D94 View Post
    But cross classing it? It's a PLD skill, not a GLD skill, and Paladins are typically portrayed as guardians over others, if little else. The Cover skill is a mainstay and distinguishing feature for Paladins over the course of the games and many other settings. And it's a wonderful skill, allowing the PLD to take some of the heat from the MT without making them lose enmity.
    I think that what the first post here was about if the mechanics of a fight required it then it would need to be available to all tanks as it would then be a fight mechanic and not just a class mechanic, ala provoke.

    correction: job mechanic
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    Last edited by karateorangutang; 02-20-2016 at 05:59 AM.

  2. #2
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by karateorangutang View Post
    Snip
    To be fair, most times that a shield is needed the bosses are either untargetable (primal ultimates) or far away, for example certain instances of Thordan's Dragon's Rage. It is definitely not damage efficient, but it has a more personal use that you can actually time yourself instead of relying on healers, since Assize and Indomitability don't really activate DV when the cast time is more pressing for them. And since DV is a 30 second "buff" you can set it up and just time it yourself in place of Succor, Aspected Helios or Sacred Soil.

    I'm not saying it's an amazing skill, and I think it's somewhat unnecessary (although tbh shields are never useless for heavy raidwide damage, re:Thordan phase 8 or A4S) but it's definitely MUCH better now than it was vanilla. If the range was much wider (who wants to be close to the tank besides the melee anyways?) and the recast timer was even lower I think it would make it pretty great. IMO it's not strong enough to warrant a 2 minute cooldown. Although, now that full Vit is the way to go... 2500 worth of shields is almost as much as an Adloquium at 210. It can be a decent extra mitigation tool for tank busters bringing PLD as OT, kinda like Cover was for the 4th or 5th Akh Morn back in the day.

    Also, let's be honest, our cross class skills save Foresight and SS are garbage. At least one of them has a tangible use now lmao
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