I find it hilarious people are complaining about a Tank's DPS when it isn't tanking.

What, you want us to hit noodles when we're not on a tank stance. Do you want healers to not be able to solo beastmen quests as well?

80% of a DPS's damage when focusing on doing damage is about right. You people need to remember that we're not tanking all the time, and in fact a large, very large portion of tanking involves not tanking. That is why WAR's are all over the place in FFlogs, they are either OTing in full DPS mode and/or having minimun uptime on Defiance.

Quote Originally Posted by Kaurie View Post
In other words, a WAR should be pulling less than half of the top DPS, not 70-85%.
Thank god you are not part of the development team. This is by far the stupidest idea Ive seen today. Not only thematically, but practically: tanks would need Enmity x15 moves to keep hate off DPS's that way. It would break self-heals and drains, DRK/PLD's mp management, etc. Basically with an idea like that you'd need some seriously stupid modifiers to make things work (This attack hits for 500 damage, but restores 1500 HP, wut). On top of that, it would hurt Tank's ability to do Open-World Content (Fates, Quests, Beastmen, etc), and we'd be completely useless when not tanking.

Ever seen a healer twiddling their thumbs doing nothing when there's no healing to be done? That'd be us tanks, over half the time. I'm not looking forward to being a dead weight if I'm not the MT, thanks.