Quote Originally Posted by Kaurie View Post
The issue is that WAR DPS is through the roof (as is DRK, and PLD is too high).

If you'd like the statistics for Thordan, here is the link http://www.fflogs.com/statistics/4/#class=Any

In this case, WAR performs better than in A1S, where they are ahead of both BRD and MCH and put out 85% of the top DPS job (MNK at 981) at the 75 percentile.



If you're curious as to how I think it should be balanced, this roughly how I'd like to see damage numbers. (numbers are to give a general scope and not actual balanced numbers)

Single target
MNK 100%
NIN 98%
DRG 96%
BLM 95%
SMN 90%
BRD 80% (depending on song use, without song use numbers would be higher)
MCH 80% (depending on turret use, without support use numbers would be higher)
WAR 45%
DRK 40%
PLD 35%
SCH 15%
WHM/AST 10%

AoE
SMN 100%
BLM 95%
MNK 80%
BRD 90%
MCH 90%
DRG 75%
NIN 70%
WAR 20%
DRK 15%
PLD 10%
SCH 20%
WHM 15%
AST 10%

give or take, but that general spectrum. In other words, a WAR should be pulling less than half of the top DPS, not 70-85%.
I'm so glad that you're not in charge of making decisions for SE. I'm definitely not in agreement with your numbers and I've noticed that you're not a big fan of a giant sword, or a giant axe, being weapons that cause great amounts of damage when used to attack mobs. As far as you having stated that Pld is also doing "too much" dps....I think that statement is mostly false as it seems that the one thing that Plds do not excel at is DPS.

Why you are so concerned about tanks not only being able to do their job, but also use the attacks given to them by SE to output DPS with something other than a limp wet noodle is beyond me. Without a tank any group is not going to be getting much content done. Tanks dedicate their time to helping a group by being the "meat shield". Tanks should also be allowed to have fun and put out nice DPS numbers. Besides, when the rest of the party goes down, and the boss is at 2% health, would you prefer that the tank save the day in a clutch situation or would you prefer that the tank tickle the mob with his/her weapon and take the wipe because it pains you so to see tanks put out good DPS numbers?