I'm not playing this game with you sweetie. What you fail to understand leads to the constant fallacies and preconceived notions you keep assuming. I don't need to spoon feed you when to stop, moderate, other obvious details, or silly things like optimizing your job when you can't make it function at a basic level. When you can't it work, then its not the time to optimize. If you want to be on top of a parser then stop, this is not the topic to be advocating your silly
savage top PLD DPS junk. And don't lie to me about it's not about parsers, you're the one here pushing for avoiding flash solely for it doing no damage and delaying the time it takes to strike only
ONE thing with RoH which already takes 5 seconds to get to, and the DR on its secondary effect doesn't change that. It does nobody good when you have no control. And yes the whole fake junk is the meta. All they care about is damage to meet parsers on an overtuned savage that has nothing to do with leveling or the vast majority of the game. If you want to deal damage 24/7 to a group of enemies, then play as warrior or dark knight. It's absurd that someone would be so bent on doing damage races as a PLD when it is in fact the very thing paladin most of all do not excel at and then to push it on others when they can't make the threat work. If you wanna force players to conform to you're refusal to direct and/or AoE threat, then have fun dragging the party down with your negligence.
So more
real talk. You either cause threat to them
all fast or DPS and/or healers will simply takes control no matter what they do. It's as simple as that. If you can't do that then you got almost no business blaming DPS or healers for anything you refuse to do. Again some of us will always AoE, in fact I'm pretty sure all of us except BLMs have AoEs to use in our normal routine vs anything so neglecting to apply threat on all enemies at the same time is especially bad. You do know that right? Switching targets
constantly is bad on DPS because some need their DoTs on the current target for their moves to function, resistance debuffs don't affect any other than the one they were applied to, having to move more for positionals, and you'll be further away from using your execute type moves. Naturally this excludes the times you must switch for target of priority such as bees, totem poles, or boss adds that must die. But course I have to say it for you in- however vain- hopes that get the message, which you won't.
Can't wait to see what part of this you fail to
read again.
Also don't confuse
party responsibilities with
individual responsibilities.