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  1. #1
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Februs View Post

    Why do they do this?
    DPS halp tank!
    (2)

  2. #2
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Februs View Post
    I can sympathize with this, even if just from more of any annoyance stand point. Dps can go AoE crazy or focus down targets all they want when I'm stopped and running my own rotation, but it's a different story if I haven't finished the pull yet.

    It can happen when a tank is approaching a pull with 2 or more sets. 9 times out of 10, this usually goes just fine, because most Dps are considerate enough to wait for the Tank to actually complete their pull before they start the heavy metal music. Unfortunately, sometimes you run into this one Dps who insists on going balls to the walls on the first target you touched before everything is in position. Instead of a nice, clean, efficient, and fast pull, you end up with the tank running to the next set, the mob chasing the tank, and "that dps" chasing the mob while they desperately try to upkeep their dps (which they typically fail at). If they pull hate, then the Tank has to turn the whole train around just to go backwards to save the squishy idiot who couldn't wait 2 seconds for you to settle everything into a nice orderly pile.

    The absolute worst cases of this are when the Dps in question stuns the mob you touched. You end up getting to the end of the pull, got everyone nice and lined up, and you're about to pop CoS .... and then you see that one mob way back in the distance who's still trying to catch up with the group cuz someone stunned him.

    Why do they do this? I dunno. It doesn't increase dps (it actually lowers it since it's unlikely they'll score positoinals or AoE's on a moving set of mobs), it doesn't work for the other dps (since mobs that are out of place get missed for AoE's), it hurt's the healers Mp pool (since a longer, less efficient, pull = more healing required), and reduces Tank enmity and mitigation (for the same reason that the healer's mp pool suffers).

    Thankfully, this is a rare flower in the garden of Dps players. I get players who apply DoT's and get the odd hit off on in-progress pulls all the time, but that special snowflake who thinks that it's a good idea to go throttle to the max before the tank has stopped moving is not as common. It's just a little irritating when you see that kind of short-sighted behavior, and not just to the tank (I've seen a smn bitch at a Mnk who did this, because their AoE's were consistently missing the targets he was pulling out of the group).
    I'll admit that I'm that NIN who will smack a pulled mob with Mutilate, but that's it. Afterwards, I hold all other attacks until I see the tank stop and/or plant his AoE (Scorn, Abyssal Drain, Steel Cyclone, etc).
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #3
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by AniCelestine View Post
    Guess they have changed it then, we tested that for some progression in 2.1 I think it was and our pld was blocking while back turned to the boss
    Yea, it's definitely only the front. My sheltron fails even if they are slightly on my flank (super annoying).

    Quote Originally Posted by Syzygian View Post
    Snippers
    I feel your pain there. Sometimes I pull back to grab it, but doing so usually results in a severe dip to my hp as I run through the middle of the mobs I just pulled, getting pummeled to the face while I'm at it. I'll usually attempt a provoke and shield lob first (as you said, quite costly in the TP). But if I see the other DPS run to help the puller, i will usually just let them burn it and hold the mob until they're ready (which better be soon...). The good news, I have more time to establish a good aggro lead xD (and somehow, they always find that one I didn't hit that much... damn murphy's law!).
    (0)
    Don't worry. I'll spam cure the crap out of you with my Paladin.

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  4. #4
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Syzygian View Post
    If you see voke+Unmend/Tomahawk/Shield Lob, STOP HITTING THAT SAME MOB, and if you're going to insist on fucking up the pull like that, at least run it over to the tank's melee range. I'm not going to OOM spamming Unmend to try and rip that thing off you only to have you make snarky comments about me "not doing my job".
    Let em have it.

    It's not like they're going to start AoEing. No amount of Provoke is going to save them from themselves.
    (0)

  5. #5
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Almalexia View Post
    Let em have it.

    It's not like they're going to start AoEing. No amount of Provoke is going to save them from themselves.
    I don't know
    There are times when the tank stops, and so I shoot but then suddenly they're possessed to keep running.... so I run the mob over to them when they finally stop FOR REAL. I certainly am not attacking that stray mob since I don't want it.
    (0)
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    Glamour is TRUE ENDGAME

  6. #6
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AskaRay View Post
    I don't know
    There are times when the tank stops, and so I shoot but then suddenly they're possessed to keep running.... so I run the mob over to them when they finally stop FOR REAL. I certainly am not attacking that stray mob since I don't want it.
    That's your call if you want to escort a rogue mob over to my mosh pit. Once I vokeahawk, I'm expecting it to be in the next overpower cone. If some folks would rather play tug-of-war while the server finishes tabulating enmity on its abacus, I'll let them win every time.
    (0)

  7. #7
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Almalexia View Post
    That's your call if you want to escort a rogue mob over to my mosh pit. Once I vokeahawk, I'm expecting it to be in the next overpower cone. If some folks would rather play tug-of-war while the server finishes tabulating enmity on its abacus, I'll let them win every time.
    This is how I feel about dps checks, or even putting up DoTs. If the server, and by my extension my group expects me to perform a certain way then I'm just gonna let them win down every time.

    oh wait..
    (0)

  8. #8
    Player
    ProvidenceBreaker's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    Aradia Moonfang
    World
    Seraph
    Main Class
    Gladiator Lv 90
    I must be unique in that I'll start out each trash pull applying DoTs (Mutilate/Thunder) while assessing which one the tank and the other DPS happen to decide to focus on. By the time I've made that determination, i'm swimming in Thundercloud procs and making up for my slow start. If applicable, while on Ninja, I will just shadewalker and blow everything up with Katon. I'd probably be "that guy" if I ever seriously played summoner, though. The shiny red button that launches all the nukes is just too irresistible.
    (1)

  9. #9
    Player
    TSLsmokey's Avatar
    Join Date
    Oct 2015
    Location
    Limsa Lominsa
    Posts
    146
    Character
    Josh Corvus
    World
    Mateus
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ProvidenceBreaker View Post
    I must be unique in that I'll start out each trash pull applying DoTs (Mutilate/Thunder) while assessing which one the tank and the other DPS happen to decide to focus on. By the time I've made that determination, i'm swimming in Thundercloud procs and making up for my slow start. If applicable, while on Ninja, I will just shadewalker and blow everything up with Katon. I'd probably be "that guy" if I ever seriously played summoner, though. The shiny red button that launches all the nukes is just too irresistible.
    As someone who plays SMN regularly, I can say you are not alone. While I wait for the tank to have a decent amount of aggro before unloading, I still manage to pull mobs from them. Bane+ShadowFlare+Bliz2+Miasma2 tends do it easily... God help them if I decide to Deathflare.
    (1)

    Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade. - Hades
    You are not entitled to your opinion, you are entitled to your informed opinion. No one is entitled to be ignorant - Harlan Ellison

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