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  1. #1
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    The very fact this so called warrior can can output same dps as your avarage ranged dps, makes this so called dps role total nonsense. My mind will never grasp this illogicality. If im labeled as DPS i want to have a capability to outdps tank/healer 5fold with no extra strain on my part when we fill our roles exclusively and 7fold when im expert at my role, this means tank will soak the damage 100% (no damage will ever reach dps or healer if tank is expert). Anyway active combat healing in general imho is relic of dice throwing tabletop games that at one point need to be eliminated in future. Because once full immersion gaming becomes reality (who knows how far in future it will happen) i cannot laugh strong enough at most laziest ever job that is healers - hystericaly blabing some incantation and waving some oddly shaped cane/stick. Fantasy or not, but healing as number jugling on hp bar is the biggest flaw in rpg logic, or rather it is the one role that was created solely to instill the sense of fighting in onedimensional vector of heroism.
    (1)

  2. #2
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by gzuscry View Post
    The very fact this so called warrior can can output same dps as your avarage ranged dps, makes this so called dps role total nonsense. My mind will never grasp this illogicality.
    The Warrior has to be pretty good or have a good healer. Also keep in mind that dpsing tank can decrease the damage of the healer.

    Just because the difference in dps output between roles is smaller, it doesn't mean that the damage dealers do the same amount of damage. They just have to try h... they just have to try, to do more dps than tanks or healers.

    I am pretty sure that a bad dps can still do more damage than the bad healer and bad tank. But tanks and healers usually try to do more than just healing/tanking so the damage dealers are also expected to do more than the minimum required to clear the content.

    The downside of this smaller difference is that tanks and healers got the ability to carry bad damage dealers, which is one of the reasons why doing good job as the damage dealer doesn't matter that much.

    Were the tank/healer dps nerfed by 75% the content clear times and failures would extremely increase, but maybe then the issue of poorly performing damage dealers would be more noticeable.
    (0)