The very fact this so called warrior can can output same dps as your avarage ranged dps, makes this so called dps role total nonsense. My mind will never grasp this illogicality. If im labeled as DPS i want to have a capability to outdps tank/healer 5fold with no extra strain on my part when we fill our roles exclusively and 7fold when im expert at my role, this means tank will soak the damage 100% (no damage will ever reach dps or healer if tank is expert). Anyway active combat healing in general imho is relic of dice throwing tabletop games that at one point need to be eliminated in future. Because once full immersion gaming becomes reality (who knows how far in future it will happen) i cannot laugh strong enough at most laziest ever job that is healers - hystericaly blabing some incantation and waving some oddly shaped cane/stick. Fantasy or not, but healing as number jugling on hp bar is the biggest flaw in rpg logic, or rather it is the one role that was created solely to instill the sense of fighting in onedimensional vector of heroism.