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  1. #1
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gunspec View Post
    ...
    You say it like SE can't manage a balanced support system. And as everything goes so far, Healers are heal slash dps, tanks are tank/dps, and dps are dps/dps (some support). Adding support would obviously be support/heal/dps, or support/dps. Where's the unbalancy in that?

    Quote Originally Posted by Malzian View Post
    Second, no matter what 'options' you are given for your build, people will show what is mathematically the best build and you will be shunned if you aren't using it hence you really have no options. This is -already- a problem with the Cross-class skill system where specific Cross-class skills are required for specific jobs, and if you choose the wrong ones for whatever reason you're going to be called out on it.
    You say it like we don't have a choice but to play with these elitest a-holes. What happened to playing with friends? Balance is what SE has been doing forever. dps numbers would be lowered or increased as "balance" commands it.
    (0)
    Last edited by Kurogaea; 01-29-2016 at 07:04 AM.

  2. #2
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kurogaea View Post
    You say it like we don't have a choice but to play with these elitest a-holes. What happened to playing with friends? Balance is what SE has been doing forever. dps numbers would be lowered or increased as "balance" commands it.
    Well, considering that unless you avoid the DF entirely you're going to run into someone now and then. Playing with friends is fine, but unless your friends are playing with you consistently you will face this at some point, especially if you ever consider getting into the serious end-game content. However, DPS numbers is only -part- of the issue when choosing your builds and is also heavily dependent upon player skill with a particular job. However... even playing with friends, if you're a WAR without Provoke trying to run 8-man content with a tank-swap mechanic you're crippling and killing your group because of it. Mathematics weight heavily into it, especially when both DPS and Healing checks can be really tight... but your overall build will come down to the things you -have- to have and your choice gets whittled away until it's just pointless otherwise.
    (3)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  3. #3
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Malzian View Post
    Good stuff
    Still won't stop someone from saying "Oh god d******, another Astro in this trash filled dungeon. Gonna be a long ride" Or "Of course, a dragoon in this titan run, what will happen I wonder?"


    Fairly I'll put something more relevent to dps numbers (which I hate discussing on the forums for f***Ing m******* ******** ********** reasons". If I played my blm even slightly below what I should be doing, someone with a parser or spends too much time checking dps numbers will point me out and say, "This summoner is doing more dps than you, use your rotations lol." Or if I'm a monk and happen to get knocked around alot or happen to mispress a button on my rotation "Ugh, scrub monk and omg why are you using the tank pose (w/e)" I'd answer most likely with "So I'd have better defense to resist your f****** whining" (I'm not cursing at you at anyway btw but omg these people I meet).

    About the shunning of players: People worry so much on how others would treat you in this game but do people ever remember the fact that these people that point out this stuff and shun players are just jackasses behind keyboards and controllers thinking their better than others? Maybe on skill level or gear wise, but if I had to take my time to study a game so in depth that I knew the best strat, class, and style of gameplay for every situation, and demand everyone who owns this subscription game to play that way, then I'd be a complete a*******, because we all know the game was not meant to be played in such a strict specific way and I'm criticizing you for not playing how I want you to play. And no, not everyone will want you to play this way. Not everyone is selfish and neither am I. Sorry for the self censoring

    Anyways it's SE's job to make sure all classes are working properly, if they can be used in all situations like other classes then its alright. Balancing is then taking to account. So no matter who says what is better, players still have a choice to play their desired class.

    quicknote: In earlier dungeons I believe provoke is kinda unnecessary, even in the MSQ trials. I'd just use a different class or if your team is nice and innovative they could plan ahead and make sure the warrior and pally (or tank with provoke) is close with enmity levels and can switch easily that way. Not all is lost without provoke. Even with new adds, just need to act quicker. Crippling the team is kinda pushing it I think.
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    Last edited by Kurogaea; 01-29-2016 at 09:22 PM.