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  1. #11
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ash_Smokespear View Post
    Hello, I have an A3S question about cooldowns, specifically cooldowns in phase 2. Right now I'm popping blood for blood twice during that phase even though that pretty much means I can't use it while the hands are together (or at least not much). Am I correct in assuming this is more dps overall than saving blood for blood for the moment I can dps the hands together but only being able to use it once in that phase or not?

    edit: similarly, what's the best use for battle litany? checking logs I see some people using it on the add phase (as it comes back up then) but some save it to start phase 4 with
    It's hard for me to exactly say how it's best for you to use it, but I'm assuming you end P1 with a Disembowel and start P3 with Chaos Thrust? If this is the case, I delay my BFB for a few GCD (2 if I remember correctly), so it is used before Phlebotomize, I also do not use GK at all during the single hand phase (which may or may not be the best course of action). Using BFB like this gives me approximately 5 seconds of BFB left after the second wash-away, at which point I elusive Jump + GK both hands. This is now a 200*1.3*2 Potency skill. You should also be using an Impulse Drive right before the second wash away, so you have a Disembowel up for the hand which you attack (I personally switch to a newer hand).

    The 2nd BFB is up again right after hand of pain, so just blow all of your GKs on double hands and there's absolutely no point using a Phlebotomize at this point (I need to math it out). If your group is baiting the hands (Hand Clap to Bro Fist), you can finish P2 with 1.5k -> 1.6k very easily.

    As for Litany, I've experimented with it quite a lot. I personally save it and use it when I have my potion and everything else, which I use after Ferrofluids on P3. I still can't decide what's better...

    Quote Originally Posted by JackFross View Post
    Yeah, I'm not exactly fond of the extra cheesing of shooting Geirskoguls at stuff you're not killing for the sake of the parse. I do it if it's readily accessible, but I'm not gonna risk wiping to pad my dps by a tiny bit more.

    And the only changes I'd want to see to dragoon is making Jumps actually aerial attacks that can:
    1. change your elevation
    2. jump *over* ground aoes

    That's basically it. I love the class as it is currently and can't really think of anything I'd want changed aside from obviously broken changes like BL being 120s rather than 180...
    Bolded. Too OP.
    (1)
    Last edited by MiniTyra; 01-27-2016 at 09:47 PM.