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Thread: 3.2 Sephiroth

  1. #121
    Player
    Whiteroom's Avatar
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    T'erra Branford
    World
    Jenova
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    White Mage Lv 80
    Quote Originally Posted by Kuwagami View Post

    Question for anyone with a good memory : Do anyone remember if Alexander's entry was there before we finish the MSQ of 3.0 ? He starts moving at that point so that would make sense if he isn't there before.
    If he isn't, that could open a way for him to destroy a part of the Hinterlands, because it sets a precedent of different map displays for different players within the same instance.

    Heck, even if he doesn't affect the land we can go on, I'd like him to destroy something in the background. Something visible.
    There is a spot where his other foot will sit that you can't land on. It's on the island in the river. I imagine it was the same for the first foot. Also the large rock in the shield that you can stand on is where his head will go. Gonna go google an under map pic to see him now though.
    (1)
    Last edited by Whiteroom; 01-05-2016 at 06:03 AM.

  2. #122
    Player
    whiskeybravo's Avatar
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    Whiskey Bravo
    World
    Leviathan
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    Warrior Lv 100
    Quote Originally Posted by Belhi View Post
    Personally I did find Alexander somewhat underwhelming and frankly the fact that he is about at least 4 or 5 times smaller in the game world than he would have to be for us to have the space we have inside the raid also kind of throws me off.
    I kinda felt the same way, but after being intrigued by the other lore thread I went flying around Azys Lla and realized something kinda interesting. If you go the fractal and look out towards the other 3 "buildings", the center building which kind of looks like another Dalamud replica (and the last boss fight of fractal the area is similar to turn 11) - but it seems so small? Too small on the outside to feel like it's as big as it seems from the inside.

    Then, I wandered over to the last remnant, little island floating in the very southeast corner of the map. If you look at the fractal from there, particularly the dalamud replica, it's freakin huge, and you can see it's set further back than the other two - which creates a sort of depth of field illusion when you look at from a closer distance.

    So, TLDR, I think Alexander is much bigger than he looks because we can't really get all that close to him. Maybe the under-the-map pic will illustrate that better like flying out to the last remnant made that part of fractal a lot bigger.
    (0)

  3. #123
    Player
    AstralKaos's Avatar
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    Ul'dah
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    Sophia Aintree
    World
    Odin
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    Pugilist Lv 70
    Quote Originally Posted by Frederick22 View Post
    They arent called Warring Triad for a reason. If we fight the 3 at the same time who knows what would they be capable off, but what if we fight them separately?

    Maybe they must stay close each orther. Just saing.
    My assumption (and hope) is that we fight them each separate when they come out of being sealed, in a weak state. Then somewhere down the line the real deal fight goes off against them

    I still maintain huge disappointment that they aren't the raid content. If they continue with the Coil plan of three separate raids, it'd be perfect, one Triad per raid, and c'mon, these guys are being built as something beyond anything we know is in existence so far, they absolutely deserve more than one-and-done Trial fights...

    They can still do Trial fights with them, and later have them return in more substantial content with more to it, such as a raid (I'd swap that garbage can goblin ruined gag joke running version of Alexander for it any day).
    (1)
    Last edited by AstralKaos; 01-11-2016 at 01:25 AM.

  4. #124
    Player
    Berethos's Avatar
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    Celie Lothaire
    World
    Maduin
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    Paladin Lv 90
    Quote Originally Posted by Whiteroom View Post
    I imagine it was the same for the first foot.
    It was (though I think it's a hand, not a foot) - recently replayed through the story and checked that spot before finishing the 3.0 MSQ. The rock formation was that same style shape as the other one.
    (1)

  5. #125
    Player
    Nalien's Avatar
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    Taisai Jin
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    Twintania
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    Lancer Lv 64
    Quote Originally Posted by AstralKaos View Post
    They can still do Trial fights with them, and later have them return in more substantial content with more to it, such as a raid (I'd swap that garbage can goblin ruined gag joke running version of Alexander for it any day).
    Alternatively, they could make better Trials. Rivenroad wasn't amazing, but it puts everything since to shame somehow... The closest we've gotten to anything other than a square/circle arena are the Gilgamesh fights... That's just... No...

    That said, I think a T9 style Trial that changes as you progress would be perfect for the Triad, like it was for Thordan. We do Fiend in 3.2, then Demon come 3.3, and finally Goddess in 3.4. That leaves 3.5; Regula van Hydrus, just have him copy this and you've easily got one of the most amazing Trials in MMO history. I certainly hope that's where they're going with all this, given Thordan was a fairly faithful rendition of the Knights of the Round summon.
    (5)
    Last edited by Nalien; 01-11-2016 at 02:28 AM.

  6. #126
    Player
    AstralKaos's Avatar
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    Sophia Aintree
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    Odin
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    Pugilist Lv 70
    Quote Originally Posted by Nalien View Post
    Alternatively, they could make better Trials. Rivenroad wasn't amazing, but it puts everything since to shame somehow... The closest we've gotten to anything other than a square/circle arena are the Gilgamesh fights... That's just... No...

    That said, I think a T9 style Trial that changes as you progress would be perfect for the Triad, like it was for Thordan. We do Fiend in 3.2, then Demon come 3.3, and finally Goddess in 3.4. That leaves 3.5; Regula van Hydrus, just have him copy this and you've easily got one of the most amazing Trials in MMO history. I certainly hope that's where they're going with all this, given Thordan was a fairly faithful rendition of the Knights of the Round summon.
    Yeah, there's that too, and seeing as the person behind Titan and Thordan is at least doing Sephirot, there's some hope.

    Still, I'm yearning for lore galore from these supposed catastrophic beings, beings that are apparently different to anything we know so far. I'm just worrie we'll walk in there, slap them about and that's it, followed by some quick lines about them before moving on.
    (1)

  7. #127
    Player
    myahele's Avatar
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    Gridania
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    Tonrak Totorak
    World
    Gilgamesh
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    Red Mage Lv 90
    Yeah I *really* hope that Sephirot (and the rest of the Triad) will engage in dialogue with the WoL and Co.

    I don't want to learn about him from Urianger and other, I want to here Sephirot's side of the story.

    Still, I'm pretty convinced that they'll pull another Bahamut.
    (1)

  8. #128
    Player
    Nalien's Avatar
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    Taisai Jin
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    Twintania
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    I think my ideal Sephirot quest would;

    Completely drop Urianger/Not-Elidibus from the start. I'm bored of Urianger telling me that another Primal, stronger than the last, has shown up. Not-Elidibus is a total non-character that you could quite literally replace with a note on a table. There is nothing interesting either can say that someone else couldn't say better. A Node in Azys Lla would deliver the exposition in a more interesting manner than either at this point.
    Instead, I'd have a Node in Azys Lla start the quest, in which we have to go stop some Garleans messing about with stuff they shouldn't be.
    After we do that, Regula shows up, explains those Garleans were tempered, and that he'd like our help dealing with the Triad.
    He would give us some exposition on Sephirot from the Allagan side of things, seeing as the Garleans likely have that kind of information. Plot twist; Sephirot is the same as Odin. A Tree, rather than a Sword, and the avatar we fight is not actually Sephirot.
    We'd then enter with a small host of Garlean soldiers, armed to the teeth with Magitek; They promptly get annihilated to display Sephirots power, and we get our usual Trial. Justification being the containment system being "damaged", with Regula going of to fix it, meaning we fight just the avatar, not the roots/etc. as well.
    The Trial then occurs like Ramuh, in that it starts with a dialog, and ends with a dialog, rather than just another mindless beast. Giving us his side of the story, and perhaps going into a bit more depth regarding their existence alongside Hydaelyns.
    After we've dealt with "Sephirot", Regula walks in, commenting on our strength and clearly fascinated by the power of the Eikon, and reminding us that we should inform our allies before saying he'll be in touch about the other Triad later.
    Then, because it would be something different, we go back to Not-Elidibus and Urianger, who are panicked about the possibility of the Triad breaking free, only for us to go "Yea, we dealt with that already". Only for Urianger to give an odd glance at Not-Elidibus, because Elidibus did comment on how "All of this is preordained, the Warring Triad, even the Garleans..."
    Maybe fade to black and cut to the containment chamber, where Regula is now chewing on the roots like a dog, because we all know he wants to be Kefka.

    Would be more interesting than;

    Not-Elidibus>> Something Something Sephirot (if you chanted that, you get a cookie)
    Urianger>> Something Something Strong Primal
    Sephirot>> Rawr? I will defeat you!
    Sephirot>> Rawr? I am defeated?
    Not-Elidibus & Urianger>> exactly the same bloody dialog we get every time we beat a Primal.
    (2)
    Last edited by Nalien; 01-11-2016 at 07:32 PM.

  9. #129
    Player
    CyrilLucifer's Avatar
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    Holy Emmerololth
    World
    Mateus
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    White Mage Lv 90
    I'm biased to totally-not-Elidibus for obvious reasons. Instead of dropping him, I would prefer to have him more heavily utilized in a meaningful way. I think the issue is that the Extreme Primals are side content. They aren't even side-story content, like Coil, CT, or Void Ark, they are just side content with a minimal story attached - last time it was Lahabrea and his underlings using you to weaken Hydaelyn. While theoretically interesting and potentially very dangerous, it didn't really go anywhere, because Hydaelyn was weakened already.

    As side content, they can't really have an impacting story beyond an excuse to get you to fight a stronger version of the primals. I hate to be that person, but SE seems to want the MSQ available to all types of players, and the Extreme Primals are more midcore content.

    Edit: I think the level 60 SMN questline did "side content" adding to the MSQ in the best way possible. They gave us a lot of information on Ascians in general, so it complimented the MSQ, rather than just being an add-on, unlike every other class questline in HW except DRK and maybe AST. If SE could do something that meaningful to the context of overall lore in the game, but not directly impacting the story, I would be satisfied.

    That being said, the first part of the questline waved a bunch of red flags at me, so I might be giving it less credit than it deserves. We'll see if they go through with it.
    (0)
    Last edited by CyrilLucifer; 01-11-2016 at 08:19 PM.

  10. #130
    Player
    Kuwagami's Avatar
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    Limsa Lominsa
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    Kuwagami Tarynke
    World
    Cerberus
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    Red Mage Lv 78
    Quote Originally Posted by Nalien View Post
    I think my ideal Sephirot quest would;

    Completely drop Urianger/Not-Elidibus from the start. I'm bored of Urianger telling me that another Primal, stronger than the last, has shown up. Not-Elidibus is a total non-character that you could quite literally replace with a note on a table. There is nothing interesting either can say that someone else couldn't say better. A Node in Azys Lla would deliver the exposition in a more interesting manner than either at this point.
    Instead, I'd have a Node in Azys Lla start the quest, in which we have to go stop some Garleans messing about with stuff they shouldn't be.
    After we do that, Regula shows up, explains those Garleans were tempered, and that he'd like our help dealing with the Triad.
    He would give us some exposition on Sephirot from the Allagan side of things, seeing as the Garleans likely have that kind of information. Plot twist; Sephirot is the same as Odin. A Tree, rather than a Sword, and the avatar we fight is not actually Sephirot.
    We'd then enter with a small host of Garlean soldiers, armed to the teeth with Magitek; They promptly get annihilated to display Sephirots power, and we get our usual Trial. Justification being the containment system being "damaged", with Regula going of to fix it, meaning we fight just the avatar, not the roots/etc. as well.
    The Trial then occurs like Ramuh, in that it starts with a dialog, and ends with a dialog, rather than just another mindless beast. Giving us his side of the story, and perhaps going into a bit more depth regarding their existence alongside Hydaelyns.
    After we've dealt with "Sephirot", Regula walks in, commenting on our strength and clearly fascinated by the power of the Eikon, and reminding us that we should inform our allies before saying he'll be in touch about the other Triad later.
    Then, because it would be something different, we go back to Not-Elidibus and Urianger, who are panicked about the possibility of the Triad breaking free, only for us to go "Yea, we dealt with that already". Only for Urianger to give an odd glance at Not-Elidibus, because Elidibus did comment on how "All of this is preordained, the Warring Triad, even the Garleans..."
    Maybe fade to black and cut to the containment chamber, where Regula is now chewing on the roots like a dog, because we all know he wants to be Kefka.

    Would be more interesting than;

    Not-Elidibus>> Something Something Sephirot (if you chanted that, you get a cookie)
    Urianger>> Something Something Strong Primal
    Sephirot>> Rawr? I will defeat you!
    Sephirot>> Rawr? I am defeated?
    Not-Elidibus & Urianger>> exactly the same bloody dialog we get every time we beat a Primal.
    You... I'd want you in the dev team !!

    (And I'd like a cookie as well please. That'll compensate the one-winged angel ringing in my mind)
    (0)
    Last edited by Kuwagami; 01-11-2016 at 08:12 PM.

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