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Thread: 3.2 Sephiroth

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  1. #1
    Player Yuyuka3's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    This is in response to Cyril's comment about referncing past feats
    • Level 60 SMN quest (Clear "Heavensward")
    • Point where the group meets Y'mithra before retrieving Y'sholta form the lifestream (Get the SMN crystal)
    • Tataru joining the ACN guild (join that same guild before her)
    • Estinien's cameo in 2.4 and introduction 3.0 (Get the DRG crystal)
    • Suito Carlito's cameo in Wanderer's Palace HM (Go as a SCH)
    • Talking to Yayake in the Level 58 SCH quest (Get the BLM crystal)
    These are mostly job based, but I can see them doing something similar for Trials and Raids. BTW was there any dialog changes in the BLM 50-60 quests if one had the WHM crystal or at least membership into the CNJ guild before hand?
    Don't know about BLM, but...
    I think Rhaya-O-Senna comments on being reliefed to 'have an accomplished WHM' (or something like that... been quite a while) handle it when you accept Lost City, but I don't know if it's different if you don't have WHM unlocked. Would make sense, though.
    (1)
    Last edited by Yuyuka3; 01-04-2016 at 01:21 PM.

  2. #2
    Player
    SaitoHikari's Avatar
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    Oct 2015
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    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    (snipped because character limit)
    Would also like to add that clearing the Lv. 50 SCH quest before unlocking Wanderer's Palace HM results in different dialogue from the two adventurers in that quest, from what I can tell. They make a remark about how you already know the story of the Tonberries there.
    (1)

  3. #3
    Player
    Belhi's Avatar
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    Feb 2015
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    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    There isn't any changes to the BLM 50-60 quests if your already a WHM. Your WHM status isn't mentioned.
    (0)

  4. #4
    Player
    CyrilLucifer's Avatar
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    Aug 2013
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    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Ooh, are we putting together a list of all of the job continuity changes? Neat, I'm all for it.

    The Odin quest has dialogue from E-Sumi-Yan about how Sylphie will "smile at your valor" or something similar. I don't think he'd have that dialogue otherwise, since you wouldn't know Sylphie without the CNJ quests.
    (0)
    Last edited by CyrilLucifer; 01-04-2016 at 02:58 PM.

  5. #5
    Player
    Kuwagami's Avatar
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    Oct 2013
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    Limsa Lominsa
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    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Tbh, I kinda hope Alexander will receive the same treatment in FFXIV than it did in Type-0.

    Goes up, destroys everything, kills everyone who summoned it by consuming their life over time. Big ass ending fight with the core while Illuminati goblins are losing their lives and begging us to save them. Enrage timer is when the last goblin dies.

    Now THAT would make it a bit more interesting (both in lore and raid mechanics) for me.
    (2)

  6. #6
    Player
    Belhi's Avatar
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    Feb 2015
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    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    I think one of the issues with Primals on an End of an Era scale is simply put the WoL is kind of screwed against something of that scale. It requires something of a similar scale to take it down in that situation which pulls control out of our hands usually.

    That said, it would have been cool if when Alex came out of the lake, where his foot landed all the plant life phased to be dead.
    (0)

  7. #7
    Player
    Nalien's Avatar
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    Oct 2012
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    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Belhi View Post
    I think one of the issues with Primals on an End of an Era scale is simply put the WoL is kind of screwed against something of that scale. It requires something of a similar scale to take it down in that situation which pulls control out of our hands usually.
    They don't need to go causing a Calamity, but it would be nice if they did something... Heavensward actually did an OK job of that I guess, Ravana and Shiva had a nice little fight, and Bismarcks second introduction had him eating islands and fighting Garleans... One thing I'd love to see done, jumping off the back of IXs Atomos, is for SE to set up a two versions of a zone; One is an instance version of, lets say Ishgard (since it is actually fairly similar to Lindblum), that you first encounter. Then a Primal shows up, wreaks the place, and you gain access to the "real" version. Ishgard is actually a pretty good example for this, we can tell it was attacked by dragons, right? Sure, but we don't know what it looked like before, we don't know how the people of the Brume were doing, we're lacking context in that regard, and I think an "instanced" version of the city pre-destruction would be a nice way to give us context and highlight the threats we face...

    Then there are places we don't visit... Remember how there is a Castrum off in the distance if you look out from Monument Tower? Slap something like that in the distance of the Hinterlands. Alexander pops up, have him destroy it instantly. Done, he is established as an actual threat; We don't want him doing that to Idyllshire. Bit harder to work something like that for the Warring Triad, I suppose, given their containment, but there is no reason we cannot have him display his strength in cutscene or combat. One reason I'm fairly fond of Regula is his boss fight in the Research Facility, we see him deal with a bunch of enemies alone. His actual fight leaves something to be desired, but the introduction was spot on. Meanwhile, most every Primal just pops up and goes (themselves or through exposition) "Haha! I'm going to do something bad!". It's just rubbed me the wrong way for too long now...

    Just another reason I want FC Summoning/Roaming Primals, I suppose. That's an easy way to give them an actual presence, enemies in Diadem or the odd Hunt target honestly cause me more worry that Primals at this point. Diadem mobs are the bane of my Botanist/Miners existence, meanwhile Primals are a joke because I only ever encounter them with a group... The Odin FATE is perhaps my favorite iteration of a Primal because of this; He displays more character in that FATE than most of his peers, and he is (or was, I haven't had the fortune to encounter him post-Heavensward) actually a serious "challenge". The Odin FATE seemed like a real skirmish with a God, while most of the Trials are more like a dance, often with a toddler throwing a tantrum. Take that as a put down for the Primals personalities, or your average Duty Finder party, it works both ways...
    (4)

  8. #8
    Player
    Fenral's Avatar
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    Sep 2011
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    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    This is why discarding the 3AE expo dump character(s) for cheep feelz was a stupid move. Two (plus one) people who may very well remember the threat the Triad posed and could have given us a chance to Echo into them for a firsthand look. I will never stop being disgusted at that waste of potential.

    But no, Nalien, not sick of you going on about Final Fantasy IX, because that game did get summons right and it's 15 years old! Those FMVs could render in real-time on my old laptop, but that carnage was the real deal. Before anyone plays the MMO card, WildStar managed an Alexander-scale giant death robot, instanced in the field, that actually attacked you until you managed to blow it up via story progression. Leaving aside its million other flaws, the visual progression of areas as you cleared story quests was top shelf.
    (2)
    あっきれた。

  9. #9
    Player
    Belhi's Avatar
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    J'talhdi Belhi
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    Bismarck
    Main Class
    Conjurer Lv 90
    Well there could be engine restrictions at work there. There may be a limit to how effectively they can phase the game terrain. Likewise there is issues with having multiple instanced versions of the same area as it can split up the player base. Id say the only time it would work ok is in situations like dungeons where the dungeon is the first time you see the location and after the dungeon it opens up in its aftermath state.

    Personally I did find Alexander somewhat underwhelming and frankly the fact that he is about at least 4 or 5 times smaller in the game world than he would have to be for us to have the space we have inside the raid also kind of throws me off.

    As for Primals, while Alex feels a bit underwhelming, I think Bismarck was certainly handled well and Thordan's fight was incredibly epic.
    (0)

  10. #10
    Player
    Kuwagami's Avatar
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    Oct 2013
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    Limsa Lominsa
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    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Belhi View Post
    Personally I did find Alexander somewhat underwhelming and frankly the fact that he is about at least 4 or 5 times smaller in the game world than he would have to be for us to have the space we have inside the raid also kind of throws me off.
    When you.. ahem, go under the map, you can see that he is actually pretty huge. We may enter by a tiny part, but I don't think we do the whole raid in it. We may acually go pretty far into the primal's shell.

    Question for anyone with a good memory : Do anyone remember if Alexander's entry was there before we finish the MSQ of 3.0 ? He starts moving at that point so that would make sense if he isn't there before.
    If he isn't, that could open a way for him to destroy a part of the Hinterlands, because it sets a precedent of different map displays for different players within the same instance.

    Heck, even if he doesn't affect the land we can go on, I'd like him to destroy something in the background. Something visible.
    (1)

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