Quote Originally Posted by Andrea View Post
Also none of the drops needed for the relic are rare nor do they require RNG so thats a pretty strange example to say the least.
Objection! If you go the treasure map route, there is RNG :P. That aside, I was just making adjustments to get the Triple Triad grind on par with the grind required to get all crafting classes up to 60 to make the items, then gathering the materials on top...for which you need a gatherer up as well. Oh, and I forgot you have to equip all of those as well! And from what I "gather", you need your weekly capped red scrips to get the soulstones as well. For which you again need items to turn in. For which you need materials you need to gather.

You know, now that I think about it, you are right: I'm being far too mild with the Triple Triad example.

Frankly, unless you do that content anyway for fun, it's not a realistic option to suggest, that's the point I'm making. It's simply too much investment in a type of content that is not remotely desired by the person and the example only serves to give you a perspective, with the assumption that you do not enjoy triple triad card gathering of course. If you do enjoy that and play TT anyway, you'll probably go:"Sure, all the better for me!". If you could do with only a single crafter up at 60 to gain access to every recipe you need (including the ability to actually make them HQ), okay, I might be able to see the point. You gotta have a battle class at 60 to gain full access to crafting facilities as well after all, so we could call it somewhat fair. But that's not the case.