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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Andrea View Post
    Also none of the drops needed for the relic are rare nor do they require RNG so thats a pretty strange example to say the least.
    Objection! If you go the treasure map route, there is RNG :P. That aside, I was just making adjustments to get the Triple Triad grind on par with the grind required to get all crafting classes up to 60 to make the items, then gathering the materials on top...for which you need a gatherer up as well. Oh, and I forgot you have to equip all of those as well! And from what I "gather", you need your weekly capped red scrips to get the soulstones as well. For which you again need items to turn in. For which you need materials you need to gather.

    You know, now that I think about it, you are right: I'm being far too mild with the Triple Triad example.

    Frankly, unless you do that content anyway for fun, it's not a realistic option to suggest, that's the point I'm making. It's simply too much investment in a type of content that is not remotely desired by the person and the example only serves to give you a perspective, with the assumption that you do not enjoy triple triad card gathering of course. If you do enjoy that and play TT anyway, you'll probably go:"Sure, all the better for me!". If you could do with only a single crafter up at 60 to gain access to every recipe you need (including the ability to actually make them HQ), okay, I might be able to see the point. You gotta have a battle class at 60 to gain full access to crafting facilities as well after all, so we could call it somewhat fair. But that's not the case.
    (4)

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zojha View Post
    you need your weekly capped red scrips to get the soulstones as well.
    You get your first 3 soulstones for free just for talking to some NPC's.

    It's changing specializations that costs scrips.
    (0)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ashkendor View Post
    You get your first 3 soulstones for free just for talking to some NPC's.

    It's changing specializations that costs scrips.
    On top of that, the cost requirement on changing specializations have a very obnoxious cost of 480 red scrips, where as the tokens are only in increments of 50.
    (0)
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  4. #4
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RiceisNice View Post
    On top of that, the cost requirement on changing specializations have a very obnoxious cost of 480 red scrips, where as the tokens are only in increments of 50.
    Then choose wisely then never change. cost = zero red scrips.

    Personally, I paid 25k x 16 for the dawnborne aethersands some modicum for the Diadem stuff, and... that was about it. If I didn't have specialists across several alts I would have made the ones I could make then traded with other crafters for what they can make. It's not hard to talk to people people. The marketboard should be your last resort for semi-difficult items such as these.

    If you don't craft and don't gather because it's "boring" then you have no right to complain.
    (0)

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