I can confirm it's about 8million plus on Siren..it started at 12 million and hasn't dropped since, rather not pay that much for a weapon that will be outdated soon for awhile anyway.
I can confirm it's about 8million plus on Siren..it started at 12 million and hasn't dropped since, rather not pay that much for a weapon that will be outdated soon for awhile anyway.
Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.
Cost me 3.8m on Behemoth. Made the full amount back in less than 5 days so not a big loss.
If people didn't buy them then they wouldn't be at that price.
IMO it takes time and either money or more time to get crafters up to the level to make the relic items and I see whatever the crafter sells it for is fair price.
Dont know if im reading your example right but why would someone sell something that costs 100k to make for 50k - 100k? there's no profit in that at all >.<
I see the relic crafted items as pretty fair, you have four to obtain them really.
1. Buy them
2. Level crafters and make them
3. Get the mats for them and pay a small tip to a crafter to make
4. wait till price drop
Last edited by Andrea; 01-11-2016 at 10:33 AM. Reason: apparently can't count to 4 \o/
I just hope next time we can gate stuff behind rare triple triad drops, ideally from Lewena. Maybe something that's highly relevant for crafters, just for a change, you know?
Call me vindictive, but I'd "love" to tell people who cry over that to just gather cards themselves, buy it from friends or wait for a price drop.
I dealt with them by sending an alt to a legacy server to get them for less than 1 mil.
Crafters have stuff gated for them too behind either combat or gathering. Which they also have said options available to them.I just hope next time we can gate stuff behind rare triple triad drops, ideally from Lewena. Maybe something that's highly relevant for crafters, just for a change, you know?
Call me vindictive, but I'd "love" to tell people who cry over that to just gather cards themselves, buy it from friends or wait for a price drop.
Also none of the drops needed for the relic are rare nor do they require RNG so thats a pretty strange example to say the least.
That's why I'm just determined to hoard beast currency for now. At least until I get my crafts to lv 60 and start grinding blue for the master craft tomes. And then its 430 or something to swap the class' to be a specialist in. If only the retainers could venture those mats for holy water and leather it'll help speed things up to get past that craft window.
Either way, 8 mill is still cheaper than the time and cost for these weapons and mats back in XI.
Last edited by Kotemon; 01-11-2016 at 10:46 AM.
I should have quoted "crazy markup."The buyers are more to blame for the high prices than the sellers.
If they didn't sell for high prices, the cost would plummet very quickly. As I stated anyone complaining about prices should go get the mats themselves as it's not hard, and if you don't have a gatherer well time to get one.
It is more a supply chain issue on Siren from what I can tell.
HQ Adamantite Nuggets are 40k each
HQ Dawnborn Aethersand is 140k each
HQ Pterodactyls are 35k each
HQ Birch Lumber is 8k to 10k each
That is 293k base if a Blacksmith/Leatherworker specialist buys the mats off the MB for each Franncesca.
I think people are bothered because this game wasn't designed in a way that crafting/gathering plays a major role. Before you crafters get up in arms, I mean in terms of other MMOs where crafting is integrated into the core gameplay, let's say Runescape, Albion Online, ArcheAge, all are examples that people have likely heard about. In FFXIV it's sort of a "side" thing that sometimes plays an important role, and at other times, doesn't. The worst part is the huge investment and gil required to get into crafting, the specialist system which was meant to fix the omnicrafting system only made crafting worse without fixing anything.
No one wants to spend potentially 100+ hours leveling all the crafters if they don't enjoy crafting, so telling them to "Go level crafting and gathering and then do it." isn't a viable answer, and will just annoy them. They could socialize and make crafter friends, but due to the specialist system they'd need multiple friends who craft. Besides, if your sole purpose of making a friend is to utilize their crafting classes, you're not a friend, you're just using them for your own gain. Regardless of that, I don't think it's best to pin it on lazy players but rather SE. It was a horrible choice, it does nothing but funnel gil into the pockets of rich crafters and for what? There's nothing for those crafters to spend it on anyway as they can just make every expensive item. What they should have done is have a vendor sell the items at 100,000-200,000 each, so that it's a decent gil sink while being costly but not too costly.
Last edited by Colorful; 01-11-2016 at 03:01 PM. Reason: Fixed some stuff
Oh I totally agree that its not the best way the could of done it and I also agree with everything you said.
Being a person who can't craft the relic items I know what option I have to choose from and as I said above I feel thats fair to me.
I can understand why people are and can be upset because of it im not trying to say that my opinion is fact or anything if it came across that way.
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