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  1. #701
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Andrea View Post
    Im also curious how many defending healers not DPSing are the ones that stand around
    While I detest dpsing as a healer, I do it because it's considered mandatory. The lack of heal checks in most content, and Scholar's laughably overpowered pet mean that my choices are to micro manage my pet while healing, or micromanaging my pet while I DPS, with vines on YouTube for amusement.

    Finishing dungeons quicker is efficient.

    It's also not particularly fun to sit afk in cleric stance doing the same thing I did at 50 at 60 while dpsing, but some people enjoy it.
    (0)

  2. #702
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    While I detest dpsing as a healer, I do it because it's considered mandatory. The lack of heal checks in most content, and Scholar's laughably overpowered pet mean that my choices are to micro manage my pet while healing, or micromanaging my pet while I DPS, with vines on YouTube for amusement.

    Finishing dungeons quicker is efficient.

    It's also not particularly fun to sit afk in cleric stance doing the same thing I did at 50 at 60 while dpsing, but some people enjoy it.
    I'll agree that if dps as a healer wasn't mandatory i wouldnt mind. If they increased the amount of healing i had to do I would gladly be ok with that.
    (0)

  3. #703
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Andrea View Post
    The game clearly rewards speed.
    It does? I'd like to hear more.
    (0)

  4. #704
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Silica-chan View Post
    It does? I'd like to hear more.
    The quicker I finish the dungeon the quicker I can move onto the next instance. It doesnt need to be an item for it to be a reward. Saving time is also a reward.

    For example. 1 person finishes their dungeon in 20 mins, another in 40 mins. ( again example not actual times dungeons take.)
    Player 1 has a 20 minute time period in which to do things while player 2 has to spend an extra 20 mins of time to catch up, and even when he does catch up he's got another 20 min worth of stuff player 1 has already gone on and did.

    The quicker one finishes a dungeon also means the quicker they cap whatever, the quicker they get relic items I guess since thats popular at the moment. Again, just examples.
    (3)

  5. #705
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Andrea View Post
    The quicker I finish the dungeon the quicker I can move onto the next instance. It doesnt need to be an item for it to be a reward. Saving time is also a reward.

    For example. 1 person finishes their dungeon in 20 mins, another in 40 mins. ( again example not actual times dungeons take.)
    Player 1 has a 20 minute time period in which to do things while player 2 has to spend an extra 20 mins of time to catch up, and even when he does catch up he's got another 20 min worth of stuff player 1 has already gone on and did.

    The quicker one finishes a dungeon also means the quicker they cap whatever, the quicker they get relic items I guess since thats popular at the moment. Again, just examples.
    All this says is that going faster is faster.
    (0)

  6. #706
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Niwashi View Post
    If you log in for 2 hours, and you complete 5 dungeons - you get 5 dungeons worth of rewards.
    If you log in for 3 hours, and you complete 5 dungeons - you get 5 dungeons worth of rewards.
    I see an hour I could've used for other things instead of drawing out dungeons. Like gathering, clearing/helping clear other content, redoing my glamour for the 2757287138971 time, etc.
    (3)

  7. #707
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Niwashi View Post
    All this says is that going faster is faster.
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    (5)

  8. #708
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Colorful View Post
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    Depends. Do you prefer the journey or the destination? I prefer the journey so I'm fine with taking things slow.
    (2)

  9. #709
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Kaurie View Post
    I would like to add to this whole thing that I would love FFXIV's devs to see this thread and realize that the DPS meta they have created is really creating a toxic atmosphere.
    The odd thing is that nothing is actually designed so that Healers are actually have to dps to beat the content, save maybe savage but that's it. Obviously we are talking about speed runs and the key problem is SE is so scared to make dungeons hard that community decided to challenge itself. Let that design philosophy seat and fester for a year or so, now we have mandatory pulls of multiple packs and heavy AoE requirements. Healers fall into the latter since they're AoE attacks are so good that it makes dps jealous. The only way to move past this mantra is for SE to make dungeons that require you to be geared and continue to increase the difficulty of those roulette dungeons to accompany those ilvl hikes.

    I will say this though, if you don't enjoy dps'ing as a healer consider rolling AST so you can buff the party and help move things along.
    (2)
    Last edited by Dyvid; 01-09-2016 at 05:36 PM.

  10. #710
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Colorful View Post
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    The link is completely relevant because that's what circular reasoning is. It's taking the point you're trying to prove, and using it as an initial premise. You're explaining how going faster is letting you reach your reward faster. You can come up with all kinds of examples of how going faster is faster, but that doesn't link it to being rewarding except by your having simply assumed that faster is rewarding. Since that was the point you (and Andrea, and several other people at various points earlier in the thread) were trying to prove, assuming it like that destroys the argument due to the circular reasoning it creates.

    If someone can come up with an argument that doesn't simply amount to "going faster is faster" or "going faster gets it done in less time" or "going faster means you don't have to spend as much time on it" or any other variations that are all exact equivalents of "going faster is faster", then maybe they'll have a point worth considering.

    a: "Going faster is rewarding."
    b: "why is it rewarding?"
    a: "because it's faster."

    The logic loophole there is so glaringly obvious I find it hard to understand how so many people could fail to see it.
    (3)
    Last edited by Niwashi; 01-09-2016 at 05:55 PM.

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