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  1. #1
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Andrea View Post
    The game clearly rewards speed.
    It does? I'd like to hear more.
    (0)

  2. #2
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Silica-chan View Post
    It does? I'd like to hear more.
    The quicker I finish the dungeon the quicker I can move onto the next instance. It doesnt need to be an item for it to be a reward. Saving time is also a reward.

    For example. 1 person finishes their dungeon in 20 mins, another in 40 mins. ( again example not actual times dungeons take.)
    Player 1 has a 20 minute time period in which to do things while player 2 has to spend an extra 20 mins of time to catch up, and even when he does catch up he's got another 20 min worth of stuff player 1 has already gone on and did.

    The quicker one finishes a dungeon also means the quicker they cap whatever, the quicker they get relic items I guess since thats popular at the moment. Again, just examples.
    (3)

  3. #3
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Andrea View Post
    The quicker I finish the dungeon the quicker I can move onto the next instance. It doesnt need to be an item for it to be a reward. Saving time is also a reward.

    For example. 1 person finishes their dungeon in 20 mins, another in 40 mins. ( again example not actual times dungeons take.)
    Player 1 has a 20 minute time period in which to do things while player 2 has to spend an extra 20 mins of time to catch up, and even when he does catch up he's got another 20 min worth of stuff player 1 has already gone on and did.

    The quicker one finishes a dungeon also means the quicker they cap whatever, the quicker they get relic items I guess since thats popular at the moment. Again, just examples.
    All this says is that going faster is faster.
    (0)

  4. #4
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Niwashi View Post
    All this says is that going faster is faster.
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    (5)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Colorful View Post
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    Depends. Do you prefer the journey or the destination? I prefer the journey so I'm fine with taking things slow.
    (2)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Depends. Do you prefer the journey or the destination? I prefer the journey so I'm fine with taking things slow.
    See my signature.... it's all about the journey, not the destination...
    (0)

  7. #7
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Colorful View Post
    That wiki link is not relevant to the question, finishing content faster does reward you. Say you're farming Alexander 1 for the Anima, you need to do it 200 times, do it once every 5 minutes and you'll get that done very quickly which is the reward, do it at 10 minutes each and it's going to take double the time to complete. Is reaching your goal faster and spending less time not a reward?
    The link is completely relevant because that's what circular reasoning is. It's taking the point you're trying to prove, and using it as an initial premise. You're explaining how going faster is letting you reach your reward faster. You can come up with all kinds of examples of how going faster is faster, but that doesn't link it to being rewarding except by your having simply assumed that faster is rewarding. Since that was the point you (and Andrea, and several other people at various points earlier in the thread) were trying to prove, assuming it like that destroys the argument due to the circular reasoning it creates.

    If someone can come up with an argument that doesn't simply amount to "going faster is faster" or "going faster gets it done in less time" or "going faster means you don't have to spend as much time on it" or any other variations that are all exact equivalents of "going faster is faster", then maybe they'll have a point worth considering.

    a: "Going faster is rewarding."
    b: "why is it rewarding?"
    a: "because it's faster."

    The logic loophole there is so glaringly obvious I find it hard to understand how so many people could fail to see it.
    (3)
    Last edited by Niwashi; 01-09-2016 at 05:55 PM.

  8. #8
    Player
    Ykronix's Avatar
    Join Date
    Oct 2015
    Posts
    77
    Character
    Gryphon Fyre
    World
    Tonberry
    Main Class
    Monk Lv 80
    Quote Originally Posted by Niwashi View Post
    -snip-
    Its also a matter of perspective between what the player base perceives and the devs intend, and I don't believe going 200 times through the same content over and over again for one specific purpose was the idea behind it. There's however so many years of content in the game that people can utilize, but instead people would choose the road that offers the least amount of time possible in the game with the least amount of entertainment available because they chose to see it more as a challenge than an opportunity to explore or connect with other players who are just making their rounds though it. For some people, getting their BiS gear in the fastest time possible is considered more rewarding than actually connecting with the community or exploring other aspects of the game.

    Not that there's a right or wrong way to take it- to each his own. I just think its a surefire way to make you get bored of the game a lot faster.
    (1)

  9. #9
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Niwashi View Post
    babble
    It's rewarding because I don't have to sit in a god awful dungeon that makes me want to tear my own eyes out from sheer boredom, how's that? I don't understand why you're on this tangent, or what you're trying to prove either.

    But let's say I have 2 hours to play everyday, in that time with a bad group I can clear 4 dungeons at 30 minutes each. That's 4 dungeons worth of rewards, now, let's speed that up. If we can manage to get that down to 15 minutes a run, we'd have cleared not 4, but 8 dungeons. Now, how much dungeons worth of rewards is that? Bingo, 8 dungeons worth, in the same amount of time. Which is more rewarding?
    (3)
    Last edited by Colorful; 01-09-2016 at 07:17 PM.

  10. #10
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Colorful View Post
    But let's say I have 2 hours to play everyday, in that time with a bad group I can clear 4 dungeons at 30 minutes each. That's 4 dungeons worth of rewards, now, let's speed that up. If we can manage to get that down to 15 minutes a run, we'd have cleared not 4, but 8 dungeons. Now, how much dungeons worth of rewards is that? Bingo, 8 dungeons worth, in the same amount of time. Which is more rewarding?
    i have 12 hours to play everyday. for me it is much more rewarding to do it the slow way, because if i give 110% in every dungeon i will burn out fast and in the end doing less dungeons in the same time. for me this game is a marathon, not a sprint. i can give my maximum if i play just 2 hours a day, or in raids and stuff. but grinding dungeons over and over again? sounds more like work than playing.
    (1)
    Last edited by Tint; 01-09-2016 at 07:27 PM.

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