Quote Originally Posted by RiceisNice View Post
Coil was working fine for story accessibility because they can add echo or tune down mechanics as it gets older. Something like savage is supposed to be hard, and nerfing/changing that goes against its premise. Then again like my previous posts, they've put in savage as the to-go raiding difficulty for the general population, but honestly I'm not sure what they were planning on; they said they wanted savage to be SCoB-savage levels difficult, but are surprised at the low clear rates.
I think a lot of people ended up clearing SCoB Savage, at least on Tonberry. Once 2.5 hit and everyone had T13 down and geared up, a lot of people started going for SCoB savage clears. So they might of thought that was the clear rate. However I agree Alex Savage is too difficult and shouldn't be the end-game raid more so an optional extra...quite like SCoB Savage.