Quote Originally Posted by Colorful View Post
I believe they consider Alexander Normal to be very successful and are glad more people got to see raid content this time around, unlike with Coil.
Coil was working fine for story accessibility because they can add echo or tune down mechanics as it gets older. Something like savage is supposed to be hard, and nerfing/changing that goes against its premise. Then again like my previous posts, they've put in savage as the to-go raiding difficulty for the general population, but honestly I'm not sure what they were planning on; they said they wanted savage to be SCoB-savage levels difficult, but are surprised at the low clear rates.