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  1. #1
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Do you all think that gear swapping will become more prevalent with the inception of materia? Like, say I have X piece, and I want a DD version (+Attack, +STR, etc materia attached) and a survival version (+HP, +elemental resistances), I could have both and create macros like in XI and switch back and forth depending on the circumstance. It seems with XIV they moved away from the gear-centric approach of XI (where you could macro in different gear for different situations). But do you think this approach could return with the release of materia?
    (0)

  2. #2
    Player
    Reaujien's Avatar
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    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gidonoidon_Sur View Post
    Do you all think that gear swapping will become more prevalent with the inception of materia? Like, say I have X piece, and I want a DD version (+Attack, +STR, etc materia attached) and a survival version (+HP, +elemental resistances), I could have both and create macros like in XI and switch back and forth depending on the circumstance. It seems with XIV they moved away from the gear-centric approach of XI (where you could macro in different gear for different situations). But do you think this approach could return with the release of materia?
    Currently you can't switch any gear (save arrows maybe? I dunno) while in combat, so they would have to change that before "gear swapping" can even happen. However, I really hope they don't because as much as I loved playing FFXI I really didn't like having to change gear before using each spell/ability. Yeah, it made some gear's appeal last a long time (you know, that one head gear that gave +"something" to some stat/ability that you used in one specific situation...), but seeing player character models flash in and out of existence like a strobe light was just... odd, heh.
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  3. #3
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Reaujien View Post
    Currently you can't switch any gear (save arrows maybe? I dunno) while in combat, so they would have to change that before "gear swapping" can even happen. However, I really hope they don't because as much as I loved playing FFXI I really didn't like having to change gear before using each spell/ability. Yeah, it made some gear's appeal last a long time (you know, that one head gear that gave +"something" to some stat/ability that you used in one specific situation...), but seeing player character models flash in and out of existence like a strobe light was just... odd, heh.
    Actually you can change everything except your weapon while in combat as long as youre in passive mode... You will get a gear change penalty for a min or 2 tho.
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  4. #4
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by Reika View Post
    Actually you can change everything except your weapon while in combat as long as youre in passive mode... You will get a gear change penalty for a min or 2 tho.
    You can change weapon as long as its from the same discipline, say you can change your scepter to a brand if you are on THM
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  5. #5
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Gidonoidon_Sur View Post
    Do you all think that gear swapping will become more prevalent with the inception of materia? Like, say I have X piece, and I want a DD version (+Attack, +STR, etc materia attached) and a survival version (+HP, +elemental resistances), I could have both and create macros like in XI and switch back and forth depending on the circumstance. It seems with XIV they moved away from the gear-centric approach of XI (where you could macro in different gear for different situations). But do you think this approach could return with the release of materia?
    I think it may be more about making specific gear sets based on what you want to do. I'm gonna try to make a general purpose set of mage gear at first but eventually I will try to make a set for main healing and one for nuking, so I can equip them ahead of time based on the makeup of the party or what we're fighting. I for one am glad in-battle gear swapping isn't in this game and would like to stay it that way, but preparatory gear swapping for different situations is fine.
    (2)

  6. #6
    Player
    Gidonoidon_Sur's Avatar
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    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Estellios View Post
    I think it may be more about making specific gear sets based on what you want to do. I'm gonna try to make a general purpose set of mage gear at first but eventually I will try to make a set for main healing and one for nuking, so I can equip them ahead of time based on the makeup of the party or what we're fighting. I for one am glad in-battle gear swapping isn't in this game and would like to stay it that way, but preparatory gear swapping for different situations is fine.
    That is what I meant. I didn't mean swap in battle, as someone pointed out, its not possible. But a CON, could, for example, have a nuking set and a healing set, etc. Depending on role could equip that gear ahead. But I am sure you could go in passive mode and hit your macro if you needed to sway back to another role, say in between battles.
    (0)

  7. #7
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gidonoidon_Sur View Post
    That is what I meant. I didn't mean swap in battle, as someone pointed out, its not possible. But a CON, could, for example, have a nuking set and a healing set, etc. Depending on role could equip that gear ahead. But I am sure you could go in passive mode and hit your macro if you needed to sway back to another role, say in between battles.
    Yeah, I could totally see that happening - having different sets of gear for each role you fulfill or for different scenarios (e.g., Ogre fight vs. Batraal fight, etc.). I wouldn't mind that.
    (0)

  8. #8
    Player
    Greed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Red Moon
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    Do you all think that gear swapping will become more prevalent with the inception of materia? Like, say I have X piece, and I want a DD version (+Attack, +STR, etc materia attached) and a survival version (+HP, +elemental resistances), I could have both and create macros like in XI and switch back and forth depending on the circumstance. It seems with XIV they moved away from the gear-centric approach of XI (where you could macro in different gear for different situations). But do you think this approach could return with the release of materia?
    You can change weapon/armor only in passive mode.
    (0)