Page 29 of 37 FirstFirst ... 19 27 28 29 30 31 ... LastLast
Results 281 to 290 of 364
  1. #281
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    There is no need for a crazy super high res for textures. Just a more appropriate texture res should do fine. 1k or 2k textures will do really good. We already have 2k shadows and they look gorgeous and really detailed. I don't mean the game looks horrible it has some really well done and cool effects like the shadows and lighting. The textures however look really dated and hazy. Parallax looks horrible on rocks and mountains. Seems like a rushed job there. It looks nice when it's not bugging out creating that brown moving mud effect on rocks, slopes and mountains even on some corners. I can bet the reason for those horrible really super low res textures is the PS3. PS4 and PC can handle higher res without a problem. It wouldn't have bothered me if I was playing on a TV from far away but Im on PC and everything looks like crap on cutscenes and even on armors. There it's really obvious.
    (3)

  2. #282
    Player dice137's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Y'raja Lhiza
    World
    Balmung
    Main Class
    Bard Lv 70
    #KillPS3Support
    (6)

  3. #283
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    technical illiteracy at its best?

    ps3 textures have absolutely zero to do with ps4 and/or pc textures. it's like saying the ps3 vram is affecting your pc vram.
    (3)

  4. #284
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by IgnisFatuus View Post
    technical illiteracy at its best?

    ps3 textures have absolutely zero to do with ps4 and/or pc textures. it's like saying the ps3 vram is affecting your pc vram.
    Well, the UI limitations for the PS3 are affecting PC and PS4. Due to the lack of ram on the PS3 they couldn't add numbers to the TP party bar, and so they made it like that on every platform. That doesn't apply to textures though, I'm really curious as to what their reasoning for having these poor textures are.
    (4)

  5. #285
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Colorful View Post
    Well, the UI limitations for the PS3 are affecting PC and PS4. Due to the lack of ram on the PS3 they couldn't add numbers to the TP party bar, and so they made it like that on every platform. That doesn't apply to textures though, I'm really curious as to what their reasoning for having these poor textures are.
    Probably something along the lines of
    >Dev team is small
    >Different priorities
    >Server limitations jk
    (0)

  6. #286
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by CGMidlander View Post
    Probably something along the lines of
    >Dev team is small
    >Different priorities
    >Server limitations jk
    None of those apply here though, the textures are created in a very high resolution and then scaled down and made ugly. They don't delete the old textures willy nilly as that would be incredibly stupid for a multitude of reasons, one being they could reuse those assets for future content (a dirt texture would have many uses I'd imagine). But if you mean that's the answer they'd give us, that's likely...
    (0)

  7. #287
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Colorful View Post
    None of those apply here though, the textures are created in a very high resolution and then scaled down and made ugly. They don't delete the old textures willy nilly as that would be incredibly stupid for a multitude of reasons, one being they could reuse those assets for future content (a dirt texture would have many uses I'd imagine). But if you mean that's the answer they'd give us, that's likely...
    Just because they have the textures on hand, doesn't necessarily mean they can plop them into the game without any forethought.

    If they include the textures into the client by default, then it would increase the client size dramatically, which may be a problem for some users.
    If they make the textures an optional add-on, then they'll need to do additional validation and provide support for problems that may arise from it. (Failure to install, incomplete install, bugs...etc.)

    Of course, there may be other possible factors too, but these are just a couple reasons off the top of my head.
    (0)

  8. #288
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by IgnisFatuus View Post
    technical illiteracy at its best?

    ps3 textures have absolutely zero to do with ps4 and/or pc textures. it's like saying the ps3 vram is affecting your pc vram.
    You are half wrong and half right here. While PS3 Vram does not affect my PC's in the way you mean it there is a reason all video game makers decide to scale the graphics of a game when it is multi platform. This is to provide a visually similar experience across the platforms. All console games which are being ported to PC are the same. The visual differences are always minimal (excluding monitor resolution, fps and monitor refresh rates). So in a way PS3 affects the PS4 and PC experience. It has already been confirmed by Yoshi himself that he wants bigger scale battles with more effects and npcs but PS3 can't handle it so they design the content in order to make it run on PS3 without major problems. Same goes for graphics. So yes it affect us according to the dev.
    (0)

  9. #289
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    Meh... i just want to see Hi Res Texture Pack as soon as possible...

    Are they listening to us? i don't think so sadly, they didn't even bother giving us an answer here.
    (2)

  10. #290
    Player
    LenneSari's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Lenne Sari
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Still hoping for Optional DX11 Hi Res Texture Packs. SE I will Buy it as an Optional Addon through the Mog Station If I Need too! Please consider!
    (0)

Page 29 of 37 FirstFirst ... 19 27 28 29 30 31 ... LastLast