I want to share one thought that has been bothering me a long time.
Ever since the game come out in 2.0, I've seen this situation in 4 man dungeons:
SMN/BLM+Meele
Tank makes big pulls. Healer can heal it easily and even spread poisons/holy.
SMN/BLM uses areas.
And the meele.... Decides that the better thing they can do is to furiously focus 1 mob out of the 12 mobs that are hitting the tank.
I even imagine that they smile feeling some kind of acomplisment if they manage to get agro from the tank.
Why? Why do they do this? I mean, it should be pretty easy to realize that if the main damage is area damage, if you kill one mob much faster than the others you are just reducing the total DPS output of the party. You should be also using areas, and, if you can't (Because your areas suck/take too much tp, whateever) attack the mobs with more HP.
It could be argued that if you take out one mob faster, the tank recieve less damage,and you improve survival chances, but.... If you see that the healer is even swiching to cleric stance and maybe even outdpsing you with his AOE damage, chances are that there's no need for that, right?
Well, the question is... Why? Because it's a behaviour that I find in almost all the meeles I see. I think I found one that didn't do this, but it's already being more than one year since I saw him.
As a meele, you do this? If you do it, why? If you don't, why do you think that others do it?
As a non-meele, have you noticed this?
Of course I'm talking about Duty Finder, not about pre made groups.