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Thread: Diadem Leeches

  1. #101
    Player

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    Sep 2015
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    Limsa Lominsa
    Posts
    442
    Quote Originally Posted by Whiteroom View Post
    Thank you for the capslock, I failed to consider this option before I saw it here.


    Actually we did, the gatherer simply said, screw you, should have thought of that before queueing, and then proceeded to roll on all loot. Why the capslock hostility btw? Do you not consider it fair that the whole team shares all the spoils? Or is it a one way street for the gatherers?
    if someone acts up, just leave. So far your the only one doing, bratty posts. Am i saying you ended up with asshayts and u should be punished. Nope... If people are not willing to communicate, just leavge go back in with friends. If id make a judgement call from ur posts, i say you are lacking in the communication department. And my caps are not to be hostile their for emphises because i had to hand write the bold syntext and it gets annoying.

    ps acting snarky is prolly why you got a screw you fix ur attitude, and you might get ppl to listen to u.
    (1)

  2. #102
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    Sep 2015
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    Limsa Lominsa
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    Quote Originally Posted by Nadirah View Post
    In duty finder? Are you on something?
    why the reply. Why is it such a bad thing to communicate with other human beings?
    (0)

  3. #103
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Azazua_azura View Post
    why the reply. Why is it such a bad thing to communicate with other human beings?
    they are no longer human beings after using the duty finder o.o/
    (8)

  4. #104
    Player
    AikoSachi's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    31
    Character
    Aiko Sachi
    World
    Siren
    Main Class
    Paladin Lv 78
    The way they should have done it is have 1 or 2 additional slots in the party that are not necessary to enter, but can be hopped in and out of at will by gatherer's in the DF, and then not have nodes like normal, but have it so that when the player hit's their find node button, it finds ONE node, and notifies the party of it's location, and gives them an area they must defend. Then have it set so that it benefits both sides in some way, maybe after the node is finished a battle chest drops, but make the nodes have a mini-game of some sort to make it so that it's not just spammable to spawn massive loots, or give it a chance to pop fresh tracks, or something along those lines so that having gatherer's isn't a hinderance to the rest of the party but in fact a helping hand.
    (0)
    Just gonna keep bein' awesome.




    Lone Wolf of WB =^-^=

  5. #105
    Player
    AlphaFox's Avatar
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    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Honestly I was all on board with having a slot for Miners/Botany/Fishing in dungeons, but I also mentioned it as being a separate slot as well. I havn't done the gathering in exploration yet myself but I am assuming the items gathered are actually of use to the person? If so then they pretty much are going to screw people over without trying, If i go in with all purpose of gathering then my entire time is going to see me and of course be mad....but why? It's part of the content and I am allowed, now I do agree you shouldn't have access to roll on everything that pops (especially the 210 gear) but also, not like I can greed and win it all either right?

    I dunno, I can see both sides but I guess if they can get chests just by gathering, can't complain either.
    (1)

  6. #106
    Player
    alsims2007's Avatar
    Join Date
    Sep 2014
    Posts
    89
    Character
    Bathu'a Silver'al
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SuperZay View Post
    Gatherers get a chance for a chest to spawn on them every time they swing, and last time I checked, the whole party rolls on their loot.
    Actually unless there is a special chest that I haven't gotten, the loot automatically drops to anyone in the party.
    Not only that but it's red script crafting mats. I've yet to have it drop into my inventory so your welcome lol.
    My plan is usually to attune and fight for the first 30 minutes, fishing for the next 30, then finish out the timer fighting. So far I only greed unique glamour unless Im in a pre made party. No 210 either. Doesn't really bug me cause I'm fishing for pterodactyls not gear.

    I think the only solution is to expand the loot rules when solo queued. Like give Gatherers a special greed roll that only goes to 50 at Max. So the only way they can win is if everyone else rolls under 50. Maybe that's crazy but I think it's a bad idea to exclude Gatherers all together
    (0)

  7. #107
    Player
    Antaria's Avatar
    Join Date
    Nov 2014
    Posts
    12
    Character
    Antaria Mihawou
    World
    Lich
    Main Class
    Alchemist Lv 60
    I ve done it only once with my FC so far:
    As we are a very small FC (only 2 active members), we entered the Diadem (with our FC ship), with a group of 2 (Monk and Scholar). And no completion to 8 people is done this way.

    Once arrived, we managed to kill "I" monsters but took us around 5 min each time...
    Well the good point is the chest loot is shared only between both of us, the little drawback is we cant kill a lot of them.
    In order to synchronize wind, we ended up in aggroing to let the other get synchronized.

    We then decided to explore a bit and turn into gather mode. But nodes are too heavily guarded and the sanction is one shot death around 1 node on 3.
    Then we changed our mind and tried to locate other groups and join the killing.
    We managed to get some chest pop for us for the half killing time (including one 210 stuff), but when the other groups were too big, that was nothing at all.

    In the end, it was fun to discover the Diadem that way and there was 0 stress as we did exactly what we wanted to.
    But i think we ll have no choice than to join DF mode next time, cause we cant do much with a group of 2.

    First the Diadem was designed to be a FC content, and it s a good thing they finally added another mean to go (DF), cause a lot of drama would just have happened otherwise.
    (FC dont have ship/ FC ship not ready/ too many people in FC to send all or just to schedule it/ too few people to do anything (our case))

    from what i read around the thread:
    - Vote kick: this option is valid in conventional dungeon/ raid cause there is only one aim to reach.
    => here we are more in a 90min sand box process (well oki not really, mainly gathering or fighting, but even in this case can be different aim in the team: cleaning a mining zone or a botanist one or a fishing spot or even fighting a specific monster rather than another: the discord can be at every corner).
    => anyone entering will just be unable to enter it again for the next 120min and no one can enter an ongoing instance (so kicking someone would just be double penalty)
    => I see a lot more potential abuse from vote kick than it really solve trouble.

    - gatherer against fighters:
    => the main idea i see here is gatherer rolling on fighters hard work:
    - one solution would be able to roll on every mat the gatherer can get.
    While i totally agree on the fair principle, i think in reality, it would be only a pain more than anything else (either the message spam for every chop result, or even if automatically send to pocket: the space trouble it would bring with unwanted mat).
    (i already see the total abuse of some people filling pocket of others with junk mat just to better roll on chest )
    - I didnt saw it but if half or more turn to gathering, the rest of the group cant do decent job neither.

    The best solution i saw around was to make a DF different according to entering people aim (or just a check box (gathering/ fighting (or both)) so that people set their main personal aim.
    FC option would not be concerned cause a FC can easily communicate with members.
    (1)
    Last edited by Antaria; 11-13-2015 at 12:09 AM.

  8. #108
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Azazua_azura View Post
    So far your the only one doing, bratty posts. [...] If people are not willing to communicate, just leavge go back in with friends.
    But he just said that they did try to communicate, and that the gatherer in turn went "screw you, you should have expected me to leech". And in a way it is unfair that gatherers get to roll on combat loot. So far, the chests gatherers get have been a lot more scarce than combat chests -- sure, you can sell the mats on the MB, but you can hand non-optimal combat loot in for the new scraps, so even if you wouldn't equip them you still have good use for them. It'd be more fair if the silver scraps gatherers can get were offered up for lotting the same way.

    Sure, there are gathering entries on the list of objectives, but not always the right gathering ones (I've seen lists without fishing options, for example, and without botanist options, etc), the same as the combat options aren't always the same. I haven't seen it yet, but I'd say it's possible there are even objectives lists that don't have any gathering options. To those people offering that excuse, would it still be fair for someone to go gather the entire time? Especially when the pre-agreed plan is combat?

    And leaving isn't an option, not until they change the system. As it is, the two-hour cooldown starts when you enter. If you stay there the entire time, you only have half an hour left of the cooldown. If you leave after fifteen minutes, the cooldown until you can enter again is one hour and forty-five minutes.

    I get why they have disabled the vote-kick (due to said cooldown), but since that's usually the way to get rid of dissenters, is it fair that said dissenter is holding them hostage? "Pff, stay here and allow me to leech, or leave and take your nearly-two-hour cooldown, haha!" Is it fair to make seven people leave ahead of time instead of kicking one person out?

    SE said they'd evaluate the cooldown system and adjust it if there seemed to be a need for it, and... I'd say there is. I haven't personally run into anything like this, but then again I've only entered via the FC workshop with friends I know (with just my own FC, or a few from mine and a few from a friend's FC -- the time I joined the friend's FC run, they were going with Lootmaster, releasing all i180 and below to greedwar, and handing out higher equips based on actual need) so I haven't had to deal with PF/DF groups.


    Quote Originally Posted by Pence View Post
    If you're getting time to roll, you're probably doing something wrong and being inefficient. It's not a good workaround.
    I did say it wasn't a good one ^^; But currently it's the only way to manage leechers. (Other than entering only with people you know and trust.)
    (1)

  9. #109
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Due to the amount of attention this thread has received, I have decided to update the cover page with some useful information for dealing with those who choose to grief the Diadem (as well as other encounters).
    (0)

  10. #110
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    There definitely needs to be some grounds rules in place for people doing diadem, or the party just goes to hell.
    (1)

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