Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 166

Thread: Diadem Leeches

Hybrid View

  1. #1
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    The leechers are bad in Diadem. I've already run into 2 today.
    (1)

  2. #2
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Or maybe give us the option to disband and reform parties while in the instance. There are times when some members are done and want to leave or they switch to their gatherers while the remaining people would still like to carry on battling. I'd be happier with that over a vote kick feature. You could join up with other like minded individuals while in the instance.
    (1)

  3. #3
    Player
    xXRaineXx's Avatar
    Join Date
    Sep 2013
    Location
    うるうるだ
    Posts
    369
    Character
    Raine Serafine
    World
    Chocobo
    Main Class
    Archer Lv 70
    Well Idk, last night my raid had 2 pugs with us in Diadem, the 2 of them were at random places doing random things and loot randomly popped up like every couple minutes while us (the raid) were looking for mobs or flying around chasing ranks. Not sure what they were doing, or how and why we got free loot, but if it was them, then I thank them.
    Sure what you say is a problem, but after all, you get the freedom here.
    (1)

  4. #4
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    Alternatively, everything they gather could be put in the treasure pool. It is a "group" activity after all. That'll learn them.
    (0)

  5. #5
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    What it boils down to is very simple. Every single item that gatherers get should go onto the loot list. Since gatherers are allowed to roll on every gear drop then every non-gathering player should be able to roll on the mats gathered. Not agreeing with that being fair just points you out as one of the leechers
    (0)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by AsteriaStarfall View Post
    What it boils down to is very simple.
    That the content wasn't designed for duty finder groups and was shoehorned in anyways? Yeah that's what I thought you said.
    (0)

  7. #7
    Player
    RadiantRay's Avatar
    Join Date
    Oct 2015
    Posts
    38
    Character
    Radiant Ray
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Allow vote kicking, remove cool down timer

    /end thread
    (1)

  8. #8
    Player
    Amarante's Avatar
    Join Date
    Feb 2013
    Posts
    99
    Character
    Dextera Domini
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Make gathers loot available in the treasure loot pool. Solved ^^
    (5)

  9. #9
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Amarante View Post
    Make gathers loot available in the treasure loot pool. Solved ^^
    unless I misunderstood the posts in this topic alone, any chest that a gatherer unearths and opens grants loot pretty much like a treasure map by allocating any basic stuffs randomly within the party and allowing all party members to lot on anything good. So, doesn't that mean that the problem is solved? Unless you're saying that literally every scrap of material the gatherer harvests from nodes must be shared too. I think that's an extremely unfair and arguable point.
    (1)

  10. #10
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kosmos992k View Post
    unless I misunderstood the posts in this topic alone, any chest that a gatherer unearths and opens grants loot pretty much like a treasure map by allocating any basic stuffs randomly within the party and allowing all party members to lot on anything good. So, doesn't that mean that the problem is solved? Unless you're saying that literally every scrap of material the gatherer harvests from nodes must be shared too. I think that's an extremely unfair and arguable point.
    Could you explain how it is unfair?

    How is it fair to the combat focused people that the gatherer has access to everything they work for, yet a gatherer can just go solo from the group, make a crap ton of gil, and have access to all of the combat equipment? All the while making the combat focused people have to work harder to get credit.

    Side question to all:

    I've seen a couple of places that mark credit is 100% based off of damage, not emnity like standard hunts. Can anyone confirm or deny this? If so, do you have a link?
    (7)
    Last edited by Whiteroom; 11-13-2015 at 04:24 AM.

Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast