

If you're getting time to roll, you're probably doing something wrong and being inefficient. It's not a good workaround.As a workaround, and if you're going in with a full party... Set loot rule to "Lootmaster", and have those involved in combat (and eligible to that type of drop based on upgrade/greed rule you set) do /random. Designate loot to the winner of said random. No one out of range to show their random will be able to get it that way.
(It's an annoying method, I know, but... it's a possible workaround.)
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