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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by whiskeybravo View Post
    No, because the issue in this example isn't due to stats or gear.

    The balance is players who can spend millions on melded gear to create an enormous disparity between players who can't.



    I just think you were putting the cart before the horse, so to speak. If they swapped vit/str then the full str war is losing on damage and hp, assuming str would not have the same value as it currently does. I think that if attack power scaled off vitality, str wouldn't matter, it would be a dead stat like dex. Or have a minimal effect like determination.
    Well, a 400 to 1200 difference isn't stats and gear either sir. So I don't see your point?

    Indeed, that is why they should make crafted gear only able to have one main stat.
    (0)

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Well, a 400 to 1200 difference isn't stats and gear either sir. So I don't see your point?

    Indeed, that is why they should make crafted gear only able to have one main stat.
    That's exactly his point. Your example isn't stats/gear linked. It's linked to the skill and/or willingness of the player to actually play their role. He's comparing a tank in full VIT with a tank in full STR and assuming equal skill. You're comparing apples to oranges.
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