Quote Originally Posted by Nadirah View Post
I don't get your assumption that they're going to suddenly make VIT levels lower than they currently are.

They aren't going to put less VIT on gear because it translates to attack power because of "omg so much health". No, they're going to make that health useful and bosses/mobs hit harder.

Where are you guys getting this stupid assumption?
I'm personally getting the impression that people are working off the fact that a Full VIT Tank has more VIT than a full STR Tank has STR. For all jobs right now, 1 Damage Stat = 1 Attack Power. Therefore, making a simple switch to VIT being the Tank Damage Stat will cause their Attack Power will be even higher than even the most gung-ho of STR Tanks did before the change.

So there are thoughts that SE may lower VIT numbers in order to avoid Tanks dealing even more damage than they already are. Me? I think that VIT levels should stay the same. It's the amount of HP they were designed to have by wearing the gear specifically assigned to them. If dealing damage too close to dedicated DPS is a fear, all that need be done is change the relationship between Damage Stat and Attack Power for Tanks only. Instead of them being in a 1:1 ratio, they can be in a 1:0.8 ratio or something.