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  1. #1
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Well if that is the case. Some DPS are doing 400 whilst others are doing 1400. We should close the gap and make them do closer to 800/900.

    Do you see an issue with this yet? Balance should not be made out of laziness and bad players. That is poor in a design and development standpoint and all that does is make people quit/leave the game.
    The thing is that the tank disparity in damage is from equally geared, equally skilled players in the roles.

    Not comparing two different people (One being a lazy/bad DPS and one actually doing a proper rotation)

    Inherently, some tanks just do more damage than others, which in a game like this with tight DPS checks, can make the difference between wiping and clearing
    (1)

  2. #2
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    The thing is that the tank disparity in damage is from equally geared, equally skilled players in the roles.
    The disparity shows up when you're looking at it from a MT damage perspective. As OT the only thing holding back PLD and DRK is TP. As MT DRK and WAR are pretty even, PLD falls behind again due to TP and Enmity issues. If Halone was their highest potency combo you'd be seeing somewhat different results.
    (1)

  3. #3
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    But it wouldn't make sense because you'd have 2 primary stats on tank accessories, one for VIT and one for their 'new damage stat'.
    (0)

  4. #4
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Every class has vit + their own main stat on left side gear (as does tank). All non tank class accessories have their main stat (which effects damage output) + 2 secondary stats. Currently the "tank" accessories have 2 secondary stats and vit. If SE rolled out a new "tank stat" I would assume that tank accessories would follow every other class and have the main stat + 2 secondaries (again, future gear)

    Every class needs VIT. As it has no effect on damage done, or really anything other than HP totals, I don't consider it a main stat. SE would likely need to add VIT to left side tank gear to make a new stat work.
    (2)