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  1. #291
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by DarioSkydragon View Post
    In response number #52 of the Live Letter's Q&A, the translator says: "... in Patch 3.2 we will be making adjustments that will change the damage calculations of tanks into the more appropriate state."

    What do you think this information mean? Will they make the DPS of tanks less relevant, so that tanks stop using STR accessories and focus only on tanking? If not that, for you, to what they are referring to?
    Its just a nice way to say: We nerf the hell outta you.^^
    (1)
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  2. #292
    Player
    mcspamm's Avatar
    Join Date
    Apr 2015
    Posts
    99
    Character
    Sophi Wynne
    World
    Malboro
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Araxes View Post
    Its just a nice way to say: We nerf the hell outta you.^^
    SB: Tank nerfs, round two! Apparently we didn't suffer enough AP loss with the 3.2 changes. :/

    Please look forward to it™!
    (0)

  3. #293
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I don't see much of a "nerf."

    Consider the fact that 500+ Parry is going to be immediately changed to Tenacity and 800+ Accuracy is going to be immediately changed to.. Crit/Det/Skill Speed/Tenacity. 1300+ Secondary stats being reallocated to "dps stats" is quite a huge improvement to balance out anything we are losing in these new Str calculations.
    (1)

  4. #294
    Player
    mcspamm's Avatar
    Join Date
    Apr 2015
    Posts
    99
    Character
    Sophi Wynne
    World
    Malboro
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Galactimus View Post
    I don't see much of a "nerf."

    Consider the fact that 500+ Parry is going to be immediately changed to Tenacity and 800+ Accuracy is going to be immediately changed to.. Crit/Det/Skill Speed/Tenacity. 1300+ Secondary stats being reallocated to "dps stats" is quite a huge improvement to balance out anything we are losing in these new Str calculations.
    Good call, I forgot about Parry (that's how memorable it is right now ). I guess it'll depend on how Tenacity scales in terms of making up for the lost AP, because every job will be getting access to Direct Hit, and so while DH is a gain for tanks, it's at least an equally strong gain for other jobs who aren't losing AP.

    Also, I don't know if this was confirmed or just hearsay, but I've heard that Direct Hit will be weaker on tanks and healers than on DPS.
    (0)
    Last edited by mcspamm; 06-14-2017 at 10:54 AM.

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