Quote Originally Posted by Martin_Arcainess View Post
I don't mind the acr in the game, I wouldn't call it stupid just another stat you need to work on. And how you mention how we great warriors shouldn't miss then us great warriors shouldn't need to wait on average 2.5 seconds to hit the mob again.

It's just the system of combat and how the game is worked. I like acr for the main reason it's something to think about when getting your BIS, if you miss then you need more acr, simple as, just be grateful it's capped for certain encounters that once you get enough it will be 100%.
What if the tank rotates the mob, and you lose your combo because you were suddenly hitting the front which requires more ACC?
What if you want to DPS as a healer?
What if you want to attack a higher level mob in the field?

Also sometimes because of how SE randomly distributes secondary attribute, you can't use better gear till you farm at least 2 pieces because you would lose ACC, and get just slightly below the required cap...

Once again, ACC does NOT add anything to the gameplay, it doesn't offer new possibilities, it just limits them. It's just useless (possibly frustrating) clutter.