Quote Originally Posted by Canadane View Post
Sometimes ideas do not get implemented.
The problem is "sometimes" has been becoming "often", or even "more often than not" lately, and in regards to core game elements at that. Core game elements that are being negatively affected by "sometimes" (or indeed "often") - and always with the same "reasoning" too, I mean how long will we keep on going without improvement? Are we expected to just keep rolling with everything as it is down the whole lifetime of the game? (I know I'm extrapolating, but that is how it feels "sometimes".)