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Thread: Angry Bards

  1. #131
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    While I did say before that I don't mind the direction BRD went in, that I like the changes and don't feel like it's bumpy at all, I have to agree that I really don't understand the purpose behind those changes.
    What made BRD unique was it's freedom to move whenever it wanted to. Of course, that feature was close to never actually needed, but it made the class UNIQUE. I don't understand why SE would go ahead and make classes more like each other and take their uniqueness away without a reason.

    Ultimately, I can deal with the WM BRD just fine and don't dislike it either, but I'd really like to know what the dev team was thinking when they made that change...
    (4)

  2. #132
    Player
    Boss_Koivula's Avatar
    Join Date
    Jul 2014
    Posts
    104
    Character
    Lala Felli
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by rappa View Post
    Why would be the bard the only one is not punished?
    We lost our mobility (ha!) in pursuit of more damage.
    I don't know where you get this idea from that classes/jobs need to be punished when we move into expansion and get new skills. Like what the actual fuck? We should get skills and traits that expand the already existing ways the jobs operate. Some QoL things like Ironjaws was great. Not slap a bunch of stuff on top of each other without even properly testing them.
    Also
    damage wise BRDs are on the same spot we were in 2.x, so your delusions of increased dmg aint true. Which is fine as is it.
    (10)
    Last edited by Boss_Koivula; 10-26-2015 at 04:05 PM.

  3. #133
    Player
    Pyroclastic's Avatar
    Join Date
    Mar 2014
    Posts
    124
    Character
    Pairo Orunitia
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Not possible to just git gud? ;/
    (3)

  4. #134
    Player
    TiaHeart's Avatar
    Join Date
    Oct 2015
    Posts
    94
    Character
    Tia Heart
    World
    Phoenix
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Malevicton View Post
    Arguing from "need" is always a bit iffy.
    Agree and disagree 50/50. The overall statement will probably be true, but there definitely are exceptions.

    They don't need to do pretty much anything
    Yes, they actually do. From a business perspective. If they dont care to do proper business, you are right.

    You could use that same argument against literally everything in the expansion
    I cant, not while sounding at least somewhat reasonable to followers. I challenge changes that imho are bad, do not comment on those I dont care for and applaud for those i like. You do the same i assume

    We don't need new zones, flying, enochian, botd, etc.
    Not any of the points isolated, but overall yes. If you push an "expansion" like HW and go further to expect making money/ profit of it without adding anything at all, people might sue for fraud and win the case lol or ignore your product letting you iron out the investments and costs from your personal wallet at least

    But it's the way they wanted to go with it
    I guess so

    It didn't "need" to stay the way it was, either.
    No it didn't. I would actually be disappointed if everything but one thing/class received changes. However i was expecting more gains less losses regarding my own preferances and those of fellow brd people.

    But for whatever you say about "need" being iffy, i will come back as follows:
    In my oppinion it does not take a rocksolid reason to ADD stuff (pushing an expansion or keeping/increasing subs/customers aside), but if you plan to REMOVE something you better come up with one
    (which i just happen to feel they did more to brd than actually add something. This is obviously just an oppinion. Im okay with people saying brd is now more fun to them as ever before. Im less okay with people dismissing different oppinions per se by dealwithit or gitgud or parser. Those terms arent reasonable arguments to me. They are for the ones to lazy to apply logic)

    If you don't like it, that's fine. You don't have to agree to like it.
    I pretty much dont need to do anything. I guess. But i still say what i expect to get for my money D: feedback is always positive as long as it includes arguments.

    What RinchanNau and rappa are saying is that the job works fine. There's nothing wrong with it. Some people just don't enjoy it, others do, but there's nothing wrong with it.
    My POV: if you change something and less people end up liking it than before, you did bad. Doing bad equals wrong. Am i saying thats how it definitely is backing it up with statistics? No, because I cant. Do i feel thats the way it is? Yes. I may be wrong. Im aware of that.

    It doesn't "need" to change.
    You are right, it doesnt need to. I still hope for it ^^
    The fact they rework brd every patch since hw launch keeps my hopes up, the way HOW they rework it doesnt.
    [But yeah, i also think SE isnt at the same prime as square was with the seiken densetsu franchise or ff1-10. Or enix used to be at the same time with their products. So what D: ]
    (1)
    Last edited by TiaHeart; 11-01-2015 at 07:01 PM.
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

  5. #135
    Player
    Sirabit's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Atoll Siren
    World
    Tonberry
    Main Class
    Scholar Lv 68
    When I count the DPS classes in Idyllshire, it is indeed not a lot of Bards in the whole town, compare to what is used to be in the main hubs.

    Now #1 is Dragoons, #2 Monks...

    Anyone shares the same observation with me?
    (0)

  6. #136
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Sirabit View Post
    When I count the DPS classes in Idyllshire, it is indeed not a lot of Bards in the whole town, compare to what is used to be in the main hubs.

    Now #1 is Dragoons, #2 Monks...

    Anyone shares the same observation with me?
    Bandwagon. If a job is to hard to play or need more focus to be played. Then they play others.
    (0)

  7. #137
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    For me, it's not that it's hard to play, it just seem boring to play BRD as of now. All the complaints about it certainly doesn't help.

    Which is why I decided on MCH as my support dps
    (2)

  8. #138
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by myahele View Post
    For me, it's not that it's hard to play, it just seem boring to play BRD as of now. All the complaints about it certainly doesn't help.

    Which is why I decided on MCH as my support dps
    MCH gets mobility from ammo and such and SMN can switch over to Ruin II for filler when they need to move; these two are the best "mobile rdps" classes right now, I think.
    (3)

  9. #139
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Boss_Koivula View Post
    I don't know where you get this idea from that classes/jobs need to be punished when we move into expansion and get new skills. Like what the actual fuck? We should get skills and traits that expand the already existing ways the jobs operate. Some QoL things like Ironjaws was great. Not slap a bunch of stuff on top of each other without even properly testing them.
    Also
    damage wise BRDs are on the same spot we were in 2.x, so your delusions of increased dmg aint true. Which is fine as is it.
    this , QFE

    /10char
    (2)

  10. #140
    Player
    TiaHeart's Avatar
    Join Date
    Oct 2015
    Posts
    94
    Character
    Tia Heart
    World
    Phoenix
    Main Class
    Fisher Lv 60
    Quote Originally Posted by rappa View Post
    Bandwagon. If a job is to hard to play or need more focus to be played. Then they play others.
    Frankly, people like you bore me to death. Can you ever pick up a single argument via quote and say it doesnt sound reasonable? You jump into the same discussion 10 times saying "i feel different". Thats ok, you are entitled your oppinion just like evebody else is. But pls 15 posts with 2 arguments? You are a sheep, meh meh meh *post yoshi git gud pic here*

    - brds used to not 1 2 3 and could at the expanse of 10 to 20 dps, not 300 for "imperfect rotation" as long as they were fast, hit procs, multidotted, used a reasonable aoe rotation (again, procs/free shots) They cant no more. Aoe rotation doesnt exist. 50 aoe is uhm dead, and 45 only has a point if your party doesnt exceed acc cap for the content (read: high tier raid). They had 3 aoe skills to work with, now its 1. They had 2 dots to keep alive on several targets with single refreshes, now its 1 target 2 dots, 1 refresh skill. Added depth? My ass. My ass

    - there used to be 3 types of dd on 6 jobs: melee(3), ranged(1), cast(2). They brought an "expansion" and its 2 types after, with 7 jobs instead of 6. Melee(3) and cast(2)[hybrids(2)] Added stuff? Hahaha
    (4)
    Last edited by TiaHeart; 11-08-2015 at 11:26 AM.
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

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