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  1. #28
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fyce View Post
    You misunderstood. I'll take Enochian as an example.

    Enochian is punishing in a sense that you don't get any extra reward for successfully managing it.
    When you were doing your 2.0 BLM rotation, getting a proc was a reward in itself. Not only it was a DPS increase, but it also allowed you to move while still getting a spell thrown at your enemy. Since it was based on RNG, it wasn't really part of your main rotation. It also felt great on a gameplay feedback level.
    Now you see, this is where perspective comes into mind, but the word "punishing" still needs to be used more loosely. Unless you're doing the likes of alexander savage, you have no need to do your 3.0 rotations to pin point accuracy. I happen to dislike classes that have only procs as their factor in rotations, it gets boring and ultimately repetitive if I'm subconsciously spamming fire Is.

    Quote Originally Posted by Fyce View Post
    Enochian doesn't bring any mechanic of the sort. Being able to cast Fire IV isn't a reward, it's a part of your new rotation and not being able to cast it is a DPS loss. I mean, of course Enochian isn't punishing for giving you access to these skills and 5% bonus damage... It's punishing in a way that Greased Lightning is: let the counter tick until it vanishes and you are completly screwed. All your plays from that point will only be tries to make up for that mistake.
    Greased Lightning is entirely different from enochian in the sense that it is maintained from attacking. The only way you can possible lose it is if you stop attacking entirely or somehow not get in your third hits. No monk ever has to make a conscious decision to build/maintain GL stacks because it is reoccuring and natural. If they had lost it due to boss mechanics, it's the same for practically every other job, except theirs don't require a cooldown behind it and foresight of the fight

    Whether or not you consider it to be a punishment or a reward for successfully utilization enochian, every class has this as a factor. Even SMN with DWT because you're otherwise not using it to it's fullest extent of you don't time it with tri-disaster. And while we're on that, why does DWT feel like a reward if this is supposed to be part of their 3.0 rotation? Are you getting punished for not utilizing it at all or utilizing it ineffectively (which would then be in the same vein as getting off only one enochian refresh and having a downtime of 5-10 seconds).

    Quote Originally Posted by Fyce View Post
    This very notion wasn't a part of the job before Heavensward. You had no "losing state". Now, not only you do have a losing state, but you don't have a winning one, just a "regular rotation" one where you are expected to use Enochian and keeping it up because without these Fire IV, your spot as a DPS in the team isn't justified anymore.

    This is what I meant when I used the term "punishing".
    These new rotations don't increase your DPS per se, they are the base of your new rotation. Your job is now balanced around these new skills and the DPS you do is accounting these abilities. In short: you don't "win" anything by using them, it's your baseline... but not using them or failing at doing so result in a DPS loss, a punishment.
    Same deal with every other job as I've mentioned above, including summoner with using DWT.

    Quote Originally Posted by Fyce View Post
    Minuet, in it's core mechanic, is different from Enochian since you don't have a death timer ticking, but the very notion of being rewarded with an increased feeling of power isn't there.
    People don't enjoy pressing their Minuet shortcut, they do it because they have to in order to maximise their DPS. I personnal liked the proc based gameplay of BLM, but now it's gone and I have to deal with Enochian and keep it up at all cost or I'm done for.
    Minuet imo is a completely different circumstance from enochian. WMas it is retro-actively messes with your job that it's own traits don't function. This is coming from my perspective to why I hate WM (it's not difficult, but implemented poorly and doesn't work well,) compared to enochian that works rather well with the astral/umbral mechanic of BLM and still keeps their procs relevant and actually function better (since you don't consectutively cast fire Is and risk overlapping)


    Quote Originally Posted by Alahra View Post
    I had to spend a couple hours on the training dummy when I got Gauss Barrel, getting used to the timing. I nearly left the class at level 52, I was so frustrated by the jarring shift.
    It's not all that different from BRD other than the fact you have to be re-active to your procs since you can actually get them. And the whole 1 oGCD per GCD thing.
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    Last edited by RiceisNice; 10-21-2015 at 12:04 AM.
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